No CTS regressions on GFX8 now. Still some fails when resolving DCC/MSAA textures on GFX9.
Signed-off-by: Samuel Pitoiset <samuel.pitoi...@gmail.com> --- src/amd/vulkan/radv_image.c | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c index 64346aa340..a71b65edb3 100644 --- a/src/amd/vulkan/radv_image.c +++ b/src/amd/vulkan/radv_image.c @@ -157,12 +157,11 @@ radv_use_dcc_for_image(struct radv_device *device, if (create_info->scanout) return false; - /* FIXME: DCC for MSAA with 4x and 8x samples doesn't work yet, while - * 2x can be enabled with an option. + /* TODO: Enable DCC/MSAA by default. This requires fixing fast color + * clears and to investigate about performance. */ - if (pCreateInfo->samples > 2 || - (pCreateInfo->samples == 2 && - !device->physical_device->dcc_msaa_allowed)) + if (pCreateInfo->samples >= 2 && + !device->physical_device->dcc_msaa_allowed) return false; /* Determine if the formats are DCC compatible. */ -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev