https://bugs.freedesktop.org/show_bug.cgi?id=108848

--- Comment #7 from Axel Davy <[email protected]> ---
After looking further, the crash observed seems to be NineVolumeTexture9
missing checks to properly exit on memory allocation failures.
I'll send a fix for this, but it won't help the game work. I suspect the
problem is as suggested not enough memory available.

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