For the series: Reviewed-by: Marek Olšák <marek.ol...@amd.com>
Marek On Mon, Dec 17, 2018 at 1:37 PM Kenneth Graunke <kenn...@whitecape.org> wrote: > Nobody uses this, so let's drop it. This makes the helper callable > from places without a gl_program. > --- > src/mesa/state_tracker/st_glsl_to_nir.cpp | 4 ++-- > 1 file changed, 2 insertions(+), 2 deletions(-) > > diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp > b/src/mesa/state_tracker/st_glsl_to_nir.cpp > index 7406e26e2f8..5263edc5a6d 100644 > --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp > +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp > @@ -81,7 +81,7 @@ st_nir_fixup_varying_slots(struct st_context *st, struct > exec_list *var_list) > * on varying-slot w/ the VS outputs) > */ > static void > -st_nir_assign_vs_in_locations(struct gl_program *prog, nir_shader *nir) > +st_nir_assign_vs_in_locations(nir_shader *nir) > { > nir->num_inputs = 0; > nir_foreach_variable_safe(var, &nir->inputs) { > @@ -810,7 +810,7 @@ st_finalize_nir(struct st_context *st, struct > gl_program *prog, > > if (nir->info.stage == MESA_SHADER_VERTEX) { > /* Needs special handling so drvloc matches the vbo state: */ > - st_nir_assign_vs_in_locations(prog, nir); > + st_nir_assign_vs_in_locations(nir); > /* Re-lower global vars, to deal with any dead VS inputs. */ > NIR_PASS_V(nir, nir_lower_global_vars_to_local); > > -- > 2.19.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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