https://bugs.freedesktop.org/show_bug.cgi?id=109086

Ilia Mirkin <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|NEW                         |RESOLVED

--- Comment #9 from Ilia Mirkin <[email protected]> ---
Pushed as

commit bac85342672a265735316049ecf36b74e1f2a852
Author: Ilia Mirkin <[email protected]>
Date:   Tue Dec 18 22:47:05 2018 -0500

    st/mesa: allow glDrawElements to work with GL_SELECT feedback

    Not sure if this ever worked, but the current logic for setting the
    min/max index is definitely wrong for indexed draws. While we're at it,
    bring in all the usual logic from the non-indirect drawing path.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109086
    Signed-off-by: Ilia Mirkin <[email protected]>
    Reviewed-by: Brian Paul <[email protected]>
    Reviewed-by: Roland Scheidegger <[email protected]>

As for being included in a release, the next natural one is 19.0, due out some
time early 2019.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to