https://bugs.freedesktop.org/show_bug.cgi?id=109086
Ilia Mirkin <[email protected]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #9 from Ilia Mirkin <[email protected]> ---
Pushed as
commit bac85342672a265735316049ecf36b74e1f2a852
Author: Ilia Mirkin <[email protected]>
Date: Tue Dec 18 22:47:05 2018 -0500
st/mesa: allow glDrawElements to work with GL_SELECT feedback
Not sure if this ever worked, but the current logic for setting the
min/max index is definitely wrong for indexed draws. While we're at it,
bring in all the usual logic from the non-indirect drawing path.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109086
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
As for being included in a release, the next natural one is 19.0, due out some
time early 2019.
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