https://bugs.freedesktop.org/show_bug.cgi?id=109021

Bas Nieuwenhuizen <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO

--- Comment #5 from Bas Nieuwenhuizen <[email protected]> ---
Note that the patch is a theoretical 2x benefit in a very specific case.

Do you have a GL game where there is a significant difference? Otherwise I'd
assume this is just a specific bottleneck that is not hit a lot in practice and
hence would not typically result in significant performance changes.

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