https://bugs.freedesktop.org/show_bug.cgi?id=109021
Bas Nieuwenhuizen <[email protected]> changed:
What |Removed |Added
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Status|NEW |NEEDINFO
--- Comment #5 from Bas Nieuwenhuizen <[email protected]> ---
Note that the patch is a theoretical 2x benefit in a very specific case.
Do you have a GL game where there is a significant difference? Otherwise I'd
assume this is just a specific bottleneck that is not hit a lot in practice and
hence would not typically result in significant performance changes.
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