https://bugs.freedesktop.org/show_bug.cgi?id=109204
--- Comment #13 from osch...@web.de ---
(In reply to Bas Nieuwenhuizen from comment #12)
> https://gitlab.freedesktop.org/mesa/mesa/merge_requests/67
>
> fixes the crash parsing the fragment shader for me.
With this patch applied it works correctly again, thanks!
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