https://bugs.freedesktop.org/show_bug.cgi?id=109242
--- Comment #34 from madc...@atlas.cz ---
I hate to make noise about a closed issue but I believe I have been seeing a
GPU hang very similar to what is described here in Witcher 3 fights. I can
reproduce it only when the game is run through classic WINE D3D->OpenGL
translation, DXVK runs flawlessly for me.
Since this fix is for RADV only, is it possible that a similar fix may be
applicable for OpenGL path as well?
FTR, I have an ASUS RX570.
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