https://bugs.freedesktop.org/show_bug.cgi?id=109574

--- Comment #1 from Gert Wollny <gw.foss...@gmail.com> ---
The HD 2600 Pro and  HD 4850 are slightly different hardware, so that the
shader code generated by the drivers might be somewhat different. 

In any case, you can try to run blender with

  R600_DEBUG=nosb blender 

and see whether this helps. If this doesn't help then you please add the
logging output by running 

  R600_DUMP_SHADERS=1 blender 

from both computers. This will print the shaders and one might be able to spot
a difference that gives an idea where to look.

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