From: Marek Olšák <marek.ol...@amd.com> The prim discard compute shader bakes InstanceID into the output index buffer. --- src/gallium/drivers/radeonsi/si_shader.c | 25 ++++++++++++++++++++++-- src/gallium/drivers/radeonsi/si_shader.h | 1 + 2 files changed, 24 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 6e3019a9f6c..ba43f0ff902 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -5788,6 +5788,8 @@ static void si_dump_shader_key_vs(const struct si_shader_key *key, prefix, prolog->instance_divisor_is_one); fprintf(f, " %s.instance_divisor_is_fetched = %u\n", prefix, prolog->instance_divisor_is_fetched); + fprintf(f, " %s.unpack_instance_id_from_vertex_id = %u\n", + prefix, prolog->unpack_instance_id_from_vertex_id); fprintf(f, " %s.ls_vgpr_fix = %u\n", prefix, prolog->ls_vgpr_fix); @@ -7214,8 +7216,21 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx, } } - ctx->abi.vertex_id = input_vgprs[first_vs_vgpr]; - ctx->abi.instance_id = input_vgprs[first_vs_vgpr + (key->vs_prolog.as_ls ? 2 : 1)]; + unsigned vertex_id_vgpr = first_vs_vgpr; + unsigned instance_id_vgpr = first_vs_vgpr + (key->vs_prolog.as_ls ? 2 : 1); + + ctx->abi.vertex_id = input_vgprs[vertex_id_vgpr]; + ctx->abi.instance_id = input_vgprs[instance_id_vgpr]; + + /* InstanceID = VertexID >> 16; + * VertexID = VertexID & 0xffff; + */ + if (key->vs_prolog.states.unpack_instance_id_from_vertex_id) { + ctx->abi.instance_id = LLVMBuildLShr(ctx->ac.builder, ctx->abi.vertex_id, + LLVMConstInt(ctx->i32, 16, 0), ""); + ctx->abi.vertex_id = LLVMBuildAnd(ctx->ac.builder, ctx->abi.vertex_id, + LLVMConstInt(ctx->i32, 0xffff, 0), ""); + } /* Copy inputs to outputs. This should be no-op, as the registers match, * but it will prevent the compiler from overwriting them unintentionally. @@ -7227,6 +7242,12 @@ static void si_build_vs_prolog_function(struct si_shader_context *ctx, } for (i = 0; i < num_input_vgprs; i++) { LLVMValueRef p = input_vgprs[i]; + + if (i == vertex_id_vgpr) + p = ctx->abi.vertex_id; + else if (i == instance_id_vgpr) + p = ctx->abi.instance_id; + p = ac_to_float(&ctx->ac, p); ret = LLVMBuildInsertValue(ctx->ac.builder, ret, p, key->vs_prolog.num_input_sgprs + i, ""); diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index f9f81a7bc1e..28f32be30c8 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -412,6 +412,7 @@ struct si_vs_prolog_bits { uint16_t instance_divisor_is_one; /* bitmask of inputs */ uint16_t instance_divisor_is_fetched; /* bitmask of inputs */ unsigned ls_vgpr_fix:1; + unsigned unpack_instance_id_from_vertex_id:1; }; /* Common TCS bits between the shader key and the epilog key. */ -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev