LGTM too.

Reviewed-by: Brian Paul <bri...@vmware.com>


On Sun, Feb 24, 2019 at 1:46 AM <mathias.froehl...@gmx.net> wrote:

> From: Mathias Fröhlich <mathias.froehl...@web.de>
>
> Hi Brian,
>
> Following a small optimization in the gallium state tracker to
> avoid flagging ST_NEW_VERTEX_ARRAYS a bit more often:
>
> please review!
>
> best
>
> Mathias
>
>
>
>
> Since using bitmasks we can easily check if we have any
> current value that is potentially uploaded on array setup.
> So check for any potential vertex program input that is not
> already a vao enabled array. Only flag array update if there is
> a potential overlap.
>
> Signed-off-by: Mathias Fröhlich <mathias.froehl...@web.de>
> ---
>  src/mesa/state_tracker/st_context.c | 2 +-
>  src/mesa/state_tracker/st_context.h | 9 +++++++++
>  2 files changed, 10 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/state_tracker/st_context.c
> b/src/mesa/state_tracker/st_context.c
> index 0a0bd8ba1ca..45451531df9 100644
> --- a/src/mesa/state_tracker/st_context.c
> +++ b/src/mesa/state_tracker/st_context.c
> @@ -224,7 +224,7 @@ st_invalidate_state(struct gl_context *ctx)
>     if (new_state & _NEW_PIXEL)
>        st->dirty |= ST_NEW_PIXEL_TRANSFER;
>
> -   if (new_state & _NEW_CURRENT_ATTRIB)
> +   if (new_state & _NEW_CURRENT_ATTRIB && st_vp_uses_current_values(ctx))
>        st->dirty |= ST_NEW_VERTEX_ARRAYS;
>
>     /* Update the vertex shader if ctx->Light._ClampVertexColor was
> changed. */
> diff --git a/src/mesa/state_tracker/st_context.h
> b/src/mesa/state_tracker/st_context.h
> index ed69e3d4873..324a7f24178 100644
> --- a/src/mesa/state_tracker/st_context.h
> +++ b/src/mesa/state_tracker/st_context.h
> @@ -28,6 +28,7 @@
>  #ifndef ST_CONTEXT_H
>  #define ST_CONTEXT_H
>
> +#include "main/arrayobj.h"
>  #include "main/mtypes.h"
>  #include "state_tracker/st_api.h"
>  #include "main/fbobject.h"
> @@ -398,6 +399,14 @@ st_user_clip_planes_enabled(struct gl_context *ctx)
>            ctx->Transform.ClipPlanesEnabled;
>  }
>
> +
> +static inline bool
> +st_vp_uses_current_values(const struct gl_context *ctx)
> +{
> +   const uint64_t inputs = ctx->VertexProgram._Current->info.inputs_read;
> +   return _mesa_draw_current_bits(ctx) & inputs;
> +}
> +
>  /** clear-alloc a struct-sized object, with casting */
>  #define ST_CALLOC_STRUCT(T)   (struct T *) calloc(1, sizeof(struct T))
>
> --
> 2.20.1
>
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