Signed-off-by: Qiang Yu <yuq...@gmail.com> --- include/drm-uapi/drm_fourcc.h | 31 ++++++++++++++++++++++++++++++- 1 file changed, 30 insertions(+), 1 deletion(-)
diff --git a/include/drm-uapi/drm_fourcc.h b/include/drm-uapi/drm_fourcc.h index bab20298f42..56f737af8ca 100644 --- a/include/drm-uapi/drm_fourcc.h +++ b/include/drm-uapi/drm_fourcc.h @@ -585,6 +585,19 @@ extern "C" { */ #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6) +/* + * Arm Buffer Layout Type Code + * + * Arm has multiple types of buffer layout which are not totally shared + * across devices, so add a type field at the MSB of the format field + * to separate each type's encoding. + */ +#define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00 +#define DRM_FORMAT_MOD_ARM_TYPE_AGTB 0x01 + +#define DRM_FORMAT_MOD_ARM_CODE(type, val) \ + fourcc_mod_code(ARM, ((__u64)type << 48) | ((val) & 0x0000ffffffffffffULL)) + /* * Arm Framebuffer Compression (AFBC) modifiers * @@ -599,7 +612,8 @@ extern "C" { * Further information on the use of AFBC modifiers can be found in * Documentation/gpu/afbc.rst */ -#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \ + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode) /* * AFBC superblock size @@ -693,6 +707,21 @@ extern "C" { */ #define AFBC_FORMAT_MOD_BCH (1ULL << 11) +/* + * Arm Graphics Tiled Buffer (AGTB) modifiers + */ +#define DRM_FORMAT_MOD_ARM_AGTB(mode) \ + DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AGTB, mode) + +/* + * AGTB mode 0 modifier + * + * This is used by ARM Mali Utgard/Midgard GPU. It divides buffer into + * 16x16 pixel blocks. Blocks are stored linearly in order, but pixels + * in the block are reordered. + */ +#define DRM_FORMAT_MOD_ARM_AGTB_MODE0 DRM_FORMAT_MOD_ARM_AGTB(1) + /* * Allwinner tiled modifier * -- 2.17.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev