From: Dave Airlie <[email protected]>
I don't think this really buys us anything and TG4 with cubemap arrays
falls over because sampler == 2, but otherwise works fine.
Fixes:
./bin/textureGather fs shadow r CubeArray repeat
on softpipe with ARB_gpu_shader5 enabled.
---
src/gallium/auxiliary/tgsi/tgsi_exec.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c
b/src/gallium/auxiliary/tgsi/tgsi_exec.c
index 78159fc1d9f..be637d0be56 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
@@ -2306,7 +2306,6 @@ exec_tex(struct tgsi_exec_machine *mach,
FETCH(&r[last], 0, TGSI_CHAN_W);
}
else {
- assert(shadow_ref != 4);
FETCH(&r[last], 1, TGSI_CHAN_X);
}
--
2.20.1
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