On Thu, Apr 4, 2019 at 9:16 AM Emil Velikov <emil.l.veli...@gmail.com> wrote: > > On Tue, 2 Apr 2019 at 20:13, Matt Turner <matts...@gmail.com> wrote: > > > > On Mon, Apr 1, 2019 at 5:18 AM Emil Velikov <emil.l.veli...@gmail.com> > > wrote: > > > For anyone wondering about the delay: > > > > > > We have been using LunarG OpenGL and Vulkan testing service to > > > validate Mesa releases since day 1. > > > > > > Unfortunately, they've been experiencing some issues which we're > > > expecting to be resolved any day now. > > > > We have? Who is we? Dylan doesn't (and his releases make it out on time). > > > Feel free to login to share.lunarg.com and observe. As of 2 minutes > ago, all the results are still not available.
That's not really what I'm concerned about though. > I've mentioned and recommended it to other release managers, yet seems > like I've never documented that :-\ > > AFAICT it's the only piece that runs actual games (traces) as seen in the > wild. I mean, that's great but at no point did the Mesa community decide to gate releases on the results of this system. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev