From: Nicolai Hähnle <[email protected]>

---
 src/amd/common/ac_binary.c                |   2 +
 src/gallium/drivers/radeonsi/si_compute.c |  14 +--
 src/gallium/drivers/radeonsi/si_shader.c  | 112 +++-------------------
 src/gallium/drivers/radeonsi/si_shader.h  |  25 +----
 4 files changed, 27 insertions(+), 126 deletions(-)

diff --git a/src/amd/common/ac_binary.c b/src/amd/common/ac_binary.c
index 44251886b5f..d0ca55e0e0d 100644
--- a/src/amd/common/ac_binary.c
+++ b/src/amd/common/ac_binary.c
@@ -218,26 +218,28 @@ void ac_parse_shader_binary_config(const char *data, 
size_t nbytes,
                unsigned value = util_le32_to_cpu(*(uint32_t*)(data + i + 4));
                switch (reg) {
                case R_00B028_SPI_SHADER_PGM_RSRC1_PS:
                case R_00B128_SPI_SHADER_PGM_RSRC1_VS:
                case R_00B228_SPI_SHADER_PGM_RSRC1_GS:
                case R_00B848_COMPUTE_PGM_RSRC1:
                case R_00B428_SPI_SHADER_PGM_RSRC1_HS:
                        conf->num_sgprs = MAX2(conf->num_sgprs, 
(G_00B028_SGPRS(value) + 1) * 8);
                        conf->num_vgprs = MAX2(conf->num_vgprs, 
(G_00B028_VGPRS(value) + 1) * 4);
                        conf->float_mode =  G_00B028_FLOAT_MODE(value);
+                       conf->rsrc1 = value;
                        break;
                case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
                        conf->lds_size = MAX2(conf->lds_size, 
G_00B02C_EXTRA_LDS_SIZE(value));
                        break;
                case R_00B84C_COMPUTE_PGM_RSRC2:
                        conf->lds_size = MAX2(conf->lds_size, 
G_00B84C_LDS_SIZE(value));
+                       conf->rsrc2 = value;
                        break;
                case R_0286CC_SPI_PS_INPUT_ENA:
                        conf->spi_ps_input_ena = value;
                        break;
                case R_0286D0_SPI_PS_INPUT_ADDR:
                        conf->spi_ps_input_addr = value;
                        break;
                case R_0286E8_SPI_TMPRING_SIZE:
                case R_00B860_COMPUTE_TMPRING_SIZE:
                        /* WAVESIZE is in units of 256 dwords. */
diff --git a/src/gallium/drivers/radeonsi/si_compute.c 
b/src/gallium/drivers/radeonsi/si_compute.c
index 541d7e6f118..02d7bac406a 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -59,21 +59,21 @@ static const amd_kernel_code_t *si_compute_get_code_object(
        uint64_t symbol_offset)
 {
        if (!program->use_code_object_v2) {
                return NULL;
        }
        return (const amd_kernel_code_t*)
                (program->shader.binary.code + symbol_offset);
 }
 
 static void code_object_to_config(const amd_kernel_code_t *code_object,
-                                 struct si_shader_config *out_config) {
+                                 struct ac_shader_config *out_config) {
 
        uint32_t rsrc1 = code_object->compute_pgm_resource_registers;
        uint32_t rsrc2 = code_object->compute_pgm_resource_registers >> 32;
        out_config->num_sgprs = code_object->wavefront_sgpr_count;
        out_config->num_vgprs = code_object->workitem_vgpr_count;
        out_config->float_mode = G_00B028_FLOAT_MODE(rsrc1);
        out_config->rsrc1 = rsrc1;
        out_config->lds_size = MAX2(out_config->lds_size, 
G_00B84C_LDS_SIZE(rsrc2));
        out_config->rsrc2 = rsrc2;
        out_config->scratch_bytes_per_wave =
@@ -241,22 +241,22 @@ static void *si_create_compute_state(
                        const amd_kernel_code_t *code_object =
                                si_compute_get_code_object(program, 0);
                        code_object_to_config(code_object, 
&program->shader.config);
                        if (program->shader.binary.reloc_count != 0) {
                                fprintf(stderr, "Error: %d unsupported 
relocations\n",
                                        program->shader.binary.reloc_count);
                                FREE(program);
                                return NULL;
                        }
                } else {
-                       si_shader_binary_read_config(&program->shader.binary,
-                                    &program->shader.config, 0);
+                       ac_shader_binary_read_config(&program->shader.binary,
+                                    &program->shader.config, 0, false);
                }
                si_shader_dump(sctx->screen, &program->shader, &sctx->debug,
                               PIPE_SHADER_COMPUTE, stderr, true);
                if (si_shader_binary_upload(sctx->screen, &program->shader) < 
0) {
                        fprintf(stderr, "LLVM failed to upload shader\n");
                        FREE(program);
                        return NULL;
                }
        }
 
@@ -362,21 +362,21 @@ static void si_initialize_compute(struct si_context *sctx)
                                              bc_va >> 8);
                }
        }
 
        sctx->cs_shader_state.emitted_program = NULL;
        sctx->cs_shader_state.initialized = true;
 }
 
 static bool si_setup_compute_scratch_buffer(struct si_context *sctx,
                                             struct si_shader *shader,
-                                            struct si_shader_config *config)
+                                            struct ac_shader_config *config)
 {
        uint64_t scratch_bo_size, scratch_needed;
        scratch_bo_size = 0;
        scratch_needed = config->scratch_bytes_per_wave * sctx->scratch_waves;
        if (sctx->compute_scratch_buffer)
                scratch_bo_size = sctx->compute_scratch_buffer->b.b.width0;
 
        if (scratch_bo_size < scratch_needed) {
                si_resource_reference(&sctx->compute_scratch_buffer, NULL);
 
@@ -405,38 +405,38 @@ static bool si_setup_compute_scratch_buffer(struct 
si_context *sctx,
        return true;
 }
 
 static bool si_switch_compute_shader(struct si_context *sctx,
                                      struct si_compute *program,
                                     struct si_shader *shader,
                                     const amd_kernel_code_t *code_object,
                                     unsigned offset)
 {
        struct radeon_cmdbuf *cs = sctx->gfx_cs;
-       struct si_shader_config inline_config = {0};
-       struct si_shader_config *config;
+       struct ac_shader_config inline_config = {0};
+       struct ac_shader_config *config;
        uint64_t shader_va;
 
        if (sctx->cs_shader_state.emitted_program == program &&
            sctx->cs_shader_state.offset == offset)
                return true;
 
        if (program->ir_type != PIPE_SHADER_IR_NATIVE) {
                config = &shader->config;
        } else {
                unsigned lds_blocks;
 
                config = &inline_config;
                if (code_object) {
                        code_object_to_config(code_object, config);
                } else {
-                       si_shader_binary_read_config(&shader->binary, config, 
offset);
+                       ac_shader_binary_read_config(&shader->binary, config, 
offset, false);
                }
 
                lds_blocks = config->lds_size;
                /* XXX: We are over allocating LDS.  For SI, the shader reports
                * LDS in blocks of 256 bytes, so if there are 4 bytes lds
                * allocated in the shader and 4 bytes allocated by the state
                * tracker, then we will set LDS_SIZE to 512 bytes rather than 
256.
                */
                if (sctx->chip_class <= SI) {
                        lds_blocks += align(program->local_size, 256) >> 8;
diff --git a/src/gallium/drivers/radeonsi/si_shader.c 
b/src/gallium/drivers/radeonsi/si_shader.c
index f6d882cf583..da43447013d 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -4962,104 +4962,20 @@ static void si_llvm_emit_polygon_stipple(struct 
si_shader_context *ctx,
        /* The stipple pattern is 32x32, each row has 32 bits. */
        offset = LLVMBuildMul(builder, address[1],
                              LLVMConstInt(ctx->i32, 4, 0), "");
        row = buffer_load_const(ctx, desc, offset);
        row = ac_to_integer(&ctx->ac, row);
        bit = LLVMBuildLShr(builder, row, address[0], "");
        bit = LLVMBuildTrunc(builder, bit, ctx->i1, "");
        ac_build_kill_if_false(&ctx->ac, bit);
 }
 
-void si_shader_binary_read_config(struct ac_shader_binary *binary,
-                                 struct si_shader_config *conf,
-                                 unsigned symbol_offset)
-{
-       unsigned i;
-       const unsigned char *config =
-               ac_shader_binary_config_start(binary, symbol_offset);
-       bool really_needs_scratch = false;
-
-       /* LLVM adds SGPR spills to the scratch size.
-        * Find out if we really need the scratch buffer.
-        */
-       for (i = 0; i < binary->reloc_count; i++) {
-               const struct ac_shader_reloc *reloc = &binary->relocs[i];
-
-               if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name) ||
-                   !strcmp(scratch_rsrc_dword1_symbol, reloc->name)) {
-                       really_needs_scratch = true;
-                       break;
-               }
-       }
-
-       /* XXX: We may be able to emit some of these values directly rather than
-        * extracting fields to be emitted later.
-        */
-
-       for (i = 0; i < binary->config_size_per_symbol; i+= 8) {
-               unsigned reg = util_le32_to_cpu(*(uint32_t*)(config + i));
-               unsigned value = util_le32_to_cpu(*(uint32_t*)(config + i + 4));
-               switch (reg) {
-               case R_00B028_SPI_SHADER_PGM_RSRC1_PS:
-               case R_00B128_SPI_SHADER_PGM_RSRC1_VS:
-               case R_00B228_SPI_SHADER_PGM_RSRC1_GS:
-               case R_00B428_SPI_SHADER_PGM_RSRC1_HS:
-               case R_00B848_COMPUTE_PGM_RSRC1:
-                       conf->num_sgprs = MAX2(conf->num_sgprs, 
(G_00B028_SGPRS(value) + 1) * 8);
-                       conf->num_vgprs = MAX2(conf->num_vgprs, 
(G_00B028_VGPRS(value) + 1) * 4);
-                       conf->float_mode =  G_00B028_FLOAT_MODE(value);
-                       conf->rsrc1 = value;
-                       break;
-               case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
-                       conf->lds_size = MAX2(conf->lds_size, 
G_00B02C_EXTRA_LDS_SIZE(value));
-                       break;
-               case R_00B84C_COMPUTE_PGM_RSRC2:
-                       conf->lds_size = MAX2(conf->lds_size, 
G_00B84C_LDS_SIZE(value));
-                       conf->rsrc2 = value;
-                       break;
-               case R_0286CC_SPI_PS_INPUT_ENA:
-                       conf->spi_ps_input_ena = value;
-                       break;
-               case R_0286D0_SPI_PS_INPUT_ADDR:
-                       conf->spi_ps_input_addr = value;
-                       break;
-               case R_0286E8_SPI_TMPRING_SIZE:
-               case R_00B860_COMPUTE_TMPRING_SIZE:
-                       /* WAVESIZE is in units of 256 dwords. */
-                       if (really_needs_scratch)
-                               conf->scratch_bytes_per_wave =
-                                       G_00B860_WAVESIZE(value) * 256 * 4;
-                       break;
-               case 0x4: /* SPILLED_SGPRS */
-                       conf->spilled_sgprs = value;
-                       break;
-               case 0x8: /* SPILLED_VGPRS */
-                       conf->spilled_vgprs = value;
-                       break;
-               default:
-                       {
-                               static bool printed;
-
-                               if (!printed) {
-                                       fprintf(stderr, "Warning: LLVM emitted 
unknown "
-                                               "config register: 0x%x\n", reg);
-                                       printed = true;
-                               }
-                       }
-                       break;
-               }
-       }
-
-       if (!conf->spi_ps_input_addr)
-               conf->spi_ps_input_addr = conf->spi_ps_input_ena;
-}
-
 void si_shader_apply_scratch_relocs(struct si_shader *shader,
                                    uint64_t scratch_va)
 {
        unsigned i;
        uint32_t scratch_rsrc_dword0 = scratch_va;
        uint32_t scratch_rsrc_dword1 =
                S_008F04_BASE_ADDRESS_HI(scratch_va >> 32);
 
        /* Enable scratch coalescing. */
        scratch_rsrc_dword1 |= S_008F04_SWIZZLE_ENABLE(1);
@@ -5213,21 +5129,21 @@ static void si_shader_dump_disassembly(const struct 
ac_shader_binary *binary,
                        fprintf(file, "@0x%x: %02x%02x%02x%02x\n", i,
                                binary->code[i + 3], binary->code[i + 2],
                                binary->code[i + 1], binary->code[i]);
                }
        }
 }
 
 static void si_calculate_max_simd_waves(struct si_shader *shader)
 {
        struct si_screen *sscreen = shader->selector->screen;
-       struct si_shader_config *conf = &shader->config;
+       struct ac_shader_config *conf = &shader->config;
        unsigned num_inputs = shader->selector->info.num_inputs;
        unsigned lds_increment = sscreen->info.chip_class >= CIK ? 512 : 256;
        unsigned lds_per_wave = 0;
        unsigned max_simd_waves;
 
        max_simd_waves = ac_get_max_simd_waves(sscreen->info.family);
 
        /* Compute LDS usage for PS. */
        switch (shader->selector->type) {
        case PIPE_SHADER_FRAGMENT:
@@ -5262,46 +5178,46 @@ static void si_calculate_max_simd_waves(struct 
si_shader *shader)
        }
 
        if (conf->num_vgprs)
                max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
 
        /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
         * 16KB makes some SIMDs unoccupied). */
        if (lds_per_wave)
                max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
 
-       conf->max_simd_waves = max_simd_waves;
+       shader->max_simd_waves = max_simd_waves;
 }
 
 void si_shader_dump_stats_for_shader_db(const struct si_shader *shader,
                                        struct pipe_debug_callback *debug)
 {
-       const struct si_shader_config *conf = &shader->config;
+       const struct ac_shader_config *conf = &shader->config;
 
        pipe_debug_message(debug, SHADER_INFO,
                           "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
                           "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d 
"
                           "Spilled VGPRs: %d PrivMem VGPRs: %d",
                           conf->num_sgprs, conf->num_vgprs,
                           si_get_shader_binary_size(shader),
                           conf->lds_size, conf->scratch_bytes_per_wave,
-                          conf->max_simd_waves, conf->spilled_sgprs,
-                          conf->spilled_vgprs, conf->private_mem_vgprs);
+                          shader->max_simd_waves, conf->spilled_sgprs,
+                          conf->spilled_vgprs, shader->private_mem_vgprs);
 }
 
 static void si_shader_dump_stats(struct si_screen *sscreen,
                                 const struct si_shader *shader,
                                 unsigned processor,
                                 FILE *file,
                                 bool check_debug_option)
 {
-       const struct si_shader_config *conf = &shader->config;
+       const struct ac_shader_config *conf = &shader->config;
 
        if (!check_debug_option ||
            si_can_dump_shader(sscreen, processor)) {
                if (processor == PIPE_SHADER_FRAGMENT) {
                        fprintf(file, "*** SHADER CONFIG ***\n"
                                "SPI_PS_INPUT_ADDR = 0x%04x\n"
                                "SPI_PS_INPUT_ENA  = 0x%04x\n",
                                conf->spi_ps_input_addr, 
conf->spi_ps_input_ena);
                }
 
@@ -5311,24 +5227,24 @@ static void si_shader_dump_stats(struct si_screen 
*sscreen,
                        "Spilled SGPRs: %d\n"
                        "Spilled VGPRs: %d\n"
                        "Private memory VGPRs: %d\n"
                        "Code Size: %d bytes\n"
                        "LDS: %d blocks\n"
                        "Scratch: %d bytes per wave\n"
                        "Max Waves: %d\n"
                        "********************\n\n\n",
                        conf->num_sgprs, conf->num_vgprs,
                        conf->spilled_sgprs, conf->spilled_vgprs,
-                       conf->private_mem_vgprs,
+                       shader->private_mem_vgprs,
                        si_get_shader_binary_size(shader),
                        conf->lds_size, conf->scratch_bytes_per_wave,
-                       conf->max_simd_waves);
+                       shader->max_simd_waves);
        }
 }
 
 const char *si_get_shader_name(const struct si_shader *shader, unsigned 
processor)
 {
        switch (processor) {
        case PIPE_SHADER_VERTEX:
                if (shader->key.as_es)
                        return "Vertex Shader as ES";
                else if (shader->key.as_ls)
@@ -5399,21 +5315,21 @@ void si_shader_dump(struct si_screen *sscreen, const 
struct si_shader *shader,
                                                   debug, "epilog", file);
                fprintf(file, "\n");
        }
 
        si_shader_dump_stats(sscreen, shader, processor, file,
                             check_debug_option);
 }
 
 static int si_compile_llvm(struct si_screen *sscreen,
                           struct ac_shader_binary *binary,
-                          struct si_shader_config *conf,
+                          struct ac_shader_config *conf,
                           struct ac_llvm_compiler *compiler,
                           LLVMModuleRef mod,
                           struct pipe_debug_callback *debug,
                           unsigned processor,
                           const char *name,
                           bool less_optimized)
 {
        int r = 0;
        unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
 
@@ -5433,21 +5349,21 @@ static int si_compile_llvm(struct si_screen *sscreen,
                LLVMDisposeMessage(ir);
        }
 
        if (!si_replace_shader(count, binary)) {
                r = si_llvm_compile(mod, binary, compiler, debug,
                                    less_optimized);
                if (r)
                        return r;
        }
 
-       si_shader_binary_read_config(binary, conf, 0);
+       ac_shader_binary_read_config(binary, conf, 0, false);
 
        /* Enable 64-bit and 16-bit denormals, because there is no performance
         * cost.
         *
         * If denormals are enabled, all floating-point output modifiers are
         * ignored.
         *
         * Don't enable denormals for 32-bit floats, because:
         * - Floating-point output modifiers would be ignored by the hw.
         * - Some opcodes don't support denormals, such as v_mad_f32. We would
@@ -6799,21 +6715,21 @@ int si_compile_tgsi_shader(struct si_screen *sscreen,
                                          need_prolog ? 1 : 0, 0);
        }
 
        si_llvm_optimize_module(&ctx);
 
        /* Post-optimization transformations and analysis. */
        si_optimize_vs_outputs(&ctx);
 
        if ((debug && debug->debug_message) ||
            si_can_dump_shader(sscreen, ctx.type)) {
-               ctx.shader->config.private_mem_vgprs =
+               ctx.shader->private_mem_vgprs =
                        ac_count_scratch_private_memory(ctx.main_fn);
        }
 
        /* Make sure the input is a pointer and not integer followed by 
inttoptr. */
        assert(LLVMGetTypeKind(LLVMTypeOf(LLVMGetParam(ctx.main_fn, 0))) ==
               LLVMPointerTypeKind);
 
        /* Compile to bytecode. */
        r = si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler,
                            ctx.ac.module, debug, ctx.type,
@@ -7954,23 +7870,23 @@ int si_shader_create(struct si_screen *sscreen, struct 
ac_llvm_compiler *compile
                        shader->config.num_sgprs = 
MAX2(shader->config.num_sgprs,
                                                        
shader->previous_stage->config.num_sgprs);
                        shader->config.num_vgprs = 
MAX2(shader->config.num_vgprs,
                                                        
shader->previous_stage->config.num_vgprs);
                        shader->config.spilled_sgprs =
                                MAX2(shader->config.spilled_sgprs,
                                     
shader->previous_stage->config.spilled_sgprs);
                        shader->config.spilled_vgprs =
                                MAX2(shader->config.spilled_vgprs,
                                     
shader->previous_stage->config.spilled_vgprs);
-                       shader->config.private_mem_vgprs =
-                               MAX2(shader->config.private_mem_vgprs,
-                                    
shader->previous_stage->config.private_mem_vgprs);
+                       shader->private_mem_vgprs =
+                               MAX2(shader->private_mem_vgprs,
+                                    shader->previous_stage->private_mem_vgprs);
                        shader->config.scratch_bytes_per_wave =
                                MAX2(shader->config.scratch_bytes_per_wave,
                                     
shader->previous_stage->config.scratch_bytes_per_wave);
                        shader->info.uses_instanceid |=
                                shader->previous_stage->info.uses_instanceid;
                }
                if (shader->prolog2) {
                        shader->config.num_sgprs = 
MAX2(shader->config.num_sgprs,
                                                        
shader->prolog2->config.num_sgprs);
                        shader->config.num_vgprs = 
MAX2(shader->config.num_vgprs,
diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index ecf7f8bbd7a..6c8f70dc94b 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -552,36 +552,20 @@ struct si_shader_key {
                 * but forces monolithic shaders to be used as soon as
                 * possible, because it's in the "opt" group.
                 */
                unsigned        prefer_mono:1;
        } opt;
 };
 
 /* Restore the pack alignment to default. */
 #pragma pack(pop)
 
-struct si_shader_config {
-       unsigned                        num_sgprs;
-       unsigned                        num_vgprs;
-       unsigned                        spilled_sgprs;
-       unsigned                        spilled_vgprs;
-       unsigned                        private_mem_vgprs;
-       unsigned                        lds_size;
-       unsigned                        max_simd_waves;
-       unsigned                        spi_ps_input_ena;
-       unsigned                        spi_ps_input_addr;
-       unsigned                        float_mode;
-       unsigned                        scratch_bytes_per_wave;
-       unsigned                        rsrc1;
-       unsigned                        rsrc2;
-};
-
 /* GCN-specific shader info. */
 struct si_shader_info {
        ubyte                   vs_output_param_offset[SI_MAX_VS_OUTPUTS];
        ubyte                   num_input_sgprs;
        ubyte                   num_input_vgprs;
        signed char             face_vgpr_index;
        signed char             ancillary_vgpr_index;
        bool                    uses_instanceid;
        ubyte                   nr_pos_exports;
        ubyte                   nr_param_exports;
@@ -605,22 +589,24 @@ struct si_shader {
        struct si_shader_key            key;
        struct util_queue_fence         ready;
        bool                            compilation_failed;
        bool                            is_monolithic;
        bool                            is_optimized;
        bool                            is_binary_shared;
        bool                            is_gs_copy_shader;
 
        /* The following data is all that's needed for binary shaders. */
        struct ac_shader_binary binary;
-       struct si_shader_config         config;
+       struct ac_shader_config         config;
        struct si_shader_info           info;
+       unsigned                        private_mem_vgprs;
+       unsigned                        max_simd_waves;
 
        /* Shader key + LLVM IR + disassembly + statistics.
         * Generated for debug contexts only.
         */
        char                            *shader_log;
        size_t                          shader_log_size;
 
        /* For save precompute context registers values. */
        union {
                struct {
@@ -662,21 +648,21 @@ struct si_shader {
 
        /*For save precompute registers value */
        unsigned vgt_tf_param; /* VGT_TF_PARAM */
        unsigned vgt_vertex_reuse_block_cntl; /* VGT_VERTEX_REUSE_BLOCK_CNTL */
 };
 
 struct si_shader_part {
        struct si_shader_part *next;
        union si_shader_part_key key;
        struct ac_shader_binary binary;
-       struct si_shader_config config;
+       struct ac_shader_config config;
 };
 
 /* si_shader.c */
 struct si_shader *
 si_generate_gs_copy_shader(struct si_screen *sscreen,
                           struct ac_llvm_compiler *compiler,
                           struct si_shader_selector *gs_selector,
                           struct pipe_debug_callback *debug);
 int si_compile_tgsi_shader(struct si_screen *sscreen,
                           struct ac_llvm_compiler *compiler,
@@ -692,23 +678,20 @@ unsigned si_shader_io_get_unique_index(unsigned 
semantic_name, unsigned index,
 int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader 
*shader);
 void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
                    struct pipe_debug_callback *debug, unsigned processor,
                    FILE *f, bool check_debug_option);
 void si_shader_dump_stats_for_shader_db(const struct si_shader *shader,
                                        struct pipe_debug_callback *debug);
 void si_multiwave_lds_size_workaround(struct si_screen *sscreen,
                                      unsigned *lds_size);
 void si_shader_apply_scratch_relocs(struct si_shader *shader,
                                    uint64_t scratch_va);
-void si_shader_binary_read_config(struct ac_shader_binary *binary,
-                                 struct si_shader_config *conf,
-                                 unsigned symbol_offset);
 const char *si_get_shader_name(const struct si_shader *shader, unsigned 
processor);
 
 /* si_shader_nir.c */
 void si_nir_scan_shader(const struct nir_shader *nir,
                        struct tgsi_shader_info *info);
 void si_nir_scan_tess_ctrl(const struct nir_shader *nir,
                           struct tgsi_tessctrl_info *out);
 void si_lower_nir(struct si_shader_selector *sel);
 
 /* Inline helpers. */
-- 
2.20.1

_______________________________________________
mesa-dev mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to