https://bugs.freedesktop.org/show_bug.cgi?id=110608
--- Comment #1 from Ilia Mirkin <[email protected]> ---
This feels like a mesa cache format issue. For whatever reason, mesa's internal
mechanisms don't detect that it should invalidate the shader cache.
Try to wipe your $HOME/.cache/mesa_shader_cache directory, and see if the
situation improves.
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