https://bugs.freedesktop.org/show_bug.cgi?id=107511

Madhurkiran <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #2 from Madhurkiran <[email protected]> ---
Hi all,

I see that certain GL headers like "glcorearb.h" needs "KHRplatform.h" header
files. This works seamlessly when the GL and EGL providers are MESA. In
scenarios where the GL provider is MESA and EGL provider is some GPU vendor say
ARM, in that scenario, the khrplatform header comes from two different
providers and that results in conflict. In scenarios like this, who should
provide the KHRplatform.h header. Some users, may want use exclusively
EGL/GLES2 binaries, and they dont need GL support. How can we resolve this
conflict?

Thanks
Mads

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