Marek, sure, for that part:
Reviewed-by: Mathias Fröhlich <mathias.froehl...@web.de> Well, there are really magnitudes of DEBUG defines that are inactive since meson. Either let meson builds also define DEBUG or lets sed -i 's,#ifdef DEBUG,#ifndef NDEBUG,g' them now? best Mathias On Friday, 10 May 2019 07:21:15 CEST Marek Olšák wrote: > From: Marek Olšák <marek.ol...@amd.com> > > debugoptimized builds don't define NDEBUG, but they also don't define > DEBUG. We want to enable cheap debug code for these builds. > I only chose those occurences that I care about. > --- > src/gallium/auxiliary/tgsi/tgsi_ureg.c | 2 +- > src/gallium/drivers/radeonsi/si_descriptors.c | 2 +- > src/gallium/drivers/radeonsi/si_pipe.h | 2 +- > src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c | 6 +++--- > src/gallium/drivers/radeonsi/si_state.c | 4 ++-- > src/mesa/main/context.c | 2 +- > src/mesa/main/debug.c | 4 ++-- > src/mesa/main/errors.c | 6 +++--- > src/mesa/main/feedback.c | 2 +- > src/mesa/main/formats.c | 2 -- > src/mesa/main/imports.c | 4 ++-- > src/mesa/main/mtypes.h | 2 +- > src/mesa/main/shaderapi.c | 2 +- > src/mesa/state_tracker/st_atom_framebuffer.c | 2 +- > src/mesa/state_tracker/st_format.c | 2 +- > src/mesa/vbo/vbo_exec.h | 2 +- > src/mesa/vbo/vbo_exec_api.c | 6 +++--- > src/util/slab.c | 4 ++-- > 18 files changed, 27 insertions(+), 29 deletions(-) > > diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c > b/src/gallium/auxiliary/tgsi/tgsi_ureg.c > index c1c8851486e..55ed7fc62b4 100644 > --- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c > +++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c > @@ -1234,21 +1234,21 @@ ureg_emit_dst( struct ureg_program *ureg, > } > > assert(n == size); > } > > > static void validate( enum tgsi_opcode opcode, > unsigned nr_dst, > unsigned nr_src ) > { > -#ifdef DEBUG > +#ifndef NDEBUG > const struct tgsi_opcode_info *info = tgsi_get_opcode_info( opcode ); > assert(info); > if (info) { > assert(nr_dst == info->num_dst); > assert(nr_src == info->num_src); > } > #endif > } > > struct ureg_emit_insn_result > diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c > b/src/gallium/drivers/radeonsi/si_descriptors.c > index 6a4dcacc0f3..68b5430446e 100644 > --- a/src/gallium/drivers/radeonsi/si_descriptors.c > +++ b/src/gallium/drivers/radeonsi/si_descriptors.c > @@ -953,21 +953,21 @@ static void si_bind_sampler_states(struct pipe_context > *ctx, > return; > > for (i = 0; i < count; i++) { > unsigned slot = start + i; > unsigned desc_slot = si_get_sampler_slot(slot); > > if (!sstates[i] || > sstates[i] == samplers->sampler_states[slot]) > continue; > > -#ifdef DEBUG > +#ifndef NDEBUG > assert(sstates[i]->magic == SI_SAMPLER_STATE_MAGIC); > #endif > samplers->sampler_states[slot] = sstates[i]; > > /* If FMASK is bound, don't overwrite it. > * The sampler state will be set after FMASK is unbound. > */ > struct si_sampler_view *sview = > (struct si_sampler_view *)samplers->views[slot]; > > diff --git a/src/gallium/drivers/radeonsi/si_pipe.h > b/src/gallium/drivers/radeonsi/si_pipe.h > index 4061bf139fb..2f1acec8ef2 100644 > --- a/src/gallium/drivers/radeonsi/si_pipe.h > +++ b/src/gallium/drivers/radeonsi/si_pipe.h > @@ -596,21 +596,21 @@ struct si_sampler_view { > ubyte base_level; > ubyte block_width; > bool is_stencil_sampler; > bool is_integer; > bool dcc_incompatible; > }; > > #define SI_SAMPLER_STATE_MAGIC 0x34f1c35a > > struct si_sampler_state { > -#ifdef DEBUG > +#ifndef NDEBUG > unsigned magic; > #endif > uint32_t val[4]; > uint32_t integer_val[4]; > uint32_t upgraded_depth_val[4]; > }; > > struct si_cs_shader_state { > struct si_compute *program; > struct si_compute *emitted_program; > diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c > b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c > index 3ec919dd23b..f70c41ca8c4 100644 > --- a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c > +++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c > @@ -644,21 +644,21 @@ static void emit_declaration(struct > lp_build_tgsi_context *bld_base, > ctx->temp_array_allocas[id] = array_alloca; > } > } > > if (!ctx->temps_count) { > ctx->temps_count = > bld_base->info->file_max[TGSI_FILE_TEMPORARY] + 1; > ctx->temps = MALLOC(TGSI_NUM_CHANNELS * > ctx->temps_count * sizeof(LLVMValueRef)); > } > if (!array_alloca) { > for (i = 0; i < decl_size; ++i) { > -#ifdef DEBUG > +#ifndef NDEBUG > snprintf(name, sizeof(name), "TEMP%d.%c", > first + i / 4, "xyzw"[i % 4]); > #endif > ctx->temps[first * TGSI_NUM_CHANNELS + i] = > ac_build_alloca_undef(&ctx->ac, > ctx->f32, > name); > } > } else { > LLVMValueRef idxs[2] = { > @@ -674,21 +674,21 @@ static void emit_declaration(struct > lp_build_tgsi_context *bld_base, > * a shader ever reads from a channel that > * it never writes to. > */ > ctx->undef_alloca = ac_build_alloca_undef( > &ctx->ac, ctx->f32, "undef"); > } > > for (i = 0; i < decl_size; ++i) { > LLVMValueRef ptr; > if (writemask & (1 << (i % 4))) { > -#ifdef DEBUG > +#ifndef NDEBUG > snprintf(name, sizeof(name), > "TEMP%d.%c", > first + i / 4, "xyzw"[i % 4]); > #endif > idxs[1] = LLVMConstInt(ctx->i32, j, 0); > ptr = LLVMBuildGEP(builder, > array_alloca, idxs, 2, name); > j++; > } else { > ptr = ctx->undef_alloca; > } > ctx->temps[first * TGSI_NUM_CHANNELS + i] = ptr; > @@ -728,21 +728,21 @@ static void emit_declaration(struct > lp_build_tgsi_context *bld_base, > case TGSI_FILE_OUTPUT: > { > char name[16] = ""; > unsigned idx; > for (idx = decl->Range.First; idx <= decl->Range.Last; idx++) { > unsigned chan; > assert(idx < RADEON_LLVM_MAX_OUTPUTS); > if (ctx->outputs[idx][0]) > continue; > for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) { > -#ifdef DEBUG > +#ifndef NDEBUG > snprintf(name, sizeof(name), "OUT%d.%c", > idx, "xyzw"[chan % 4]); > #endif > ctx->outputs[idx][chan] = ac_build_alloca_undef( > &ctx->ac, ctx->f32, name); > } > } > break; > } > > diff --git a/src/gallium/drivers/radeonsi/si_state.c > b/src/gallium/drivers/radeonsi/si_state.c > index 876a993b158..54298c056bb 100644 > --- a/src/gallium/drivers/radeonsi/si_state.c > +++ b/src/gallium/drivers/radeonsi/si_state.c > @@ -4312,21 +4312,21 @@ static void *si_create_sampler_state(struct > pipe_context *ctx, > struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state); > unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso > : state->max_anisotropy; > unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso); > union pipe_color_union clamped_border_color; > > if (!rstate) { > return NULL; > } > > -#ifdef DEBUG > +#ifndef NDEBUG > rstate->magic = SI_SAMPLER_STATE_MAGIC; > #endif > rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) | > S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) | > S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) | > S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) | > > S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) | > > S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) | > S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) | > S_008F30_ANISO_BIAS(max_aniso_ratio) | > @@ -4391,21 +4391,21 @@ static void si_emit_sample_mask(struct si_context > *sctx) > assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 || > (mask & 1 && sctx->blitter->running)); > > radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2); > radeon_emit(cs, mask | (mask << 16)); > radeon_emit(cs, mask | (mask << 16)); > } > > static void si_delete_sampler_state(struct pipe_context *ctx, void *state) > { > -#ifdef DEBUG > +#ifndef NDEBUG > struct si_sampler_state *s = state; > > assert(s->magic == SI_SAMPLER_STATE_MAGIC); > s->magic = 0; > #endif > free(state); > } > > /* > * Vertex elements & buffers > diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c > index 2c3d9a11ce3..a86c4e31671 100644 > --- a/src/mesa/main/context.c > +++ b/src/mesa/main/context.c > @@ -934,21 +934,21 @@ update_default_objects(struct gl_context *ctx) > * \param name the name of the OpenGL function > */ > #if USE_GLAPI_NOP_FEATURES > static void > nop_handler(const char *name) > { > GET_CURRENT_CONTEXT(ctx); > if (ctx) { > _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name); > } > -#if defined(DEBUG) > +#ifndef NDEBUG > else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { > fprintf(stderr, > "GL User Error: gl%s called without a rendering context\n", > name); > fflush(stderr); > } > #endif > } > #endif > > diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c > index db11ae35a25..6ff1abbe24f 100644 > --- a/src/mesa/main/debug.c > +++ b/src/mesa/main/debug.c > @@ -133,21 +133,21 @@ void _mesa_print_info( struct gl_context *ctx ) > > > /** > * Set verbose logging flags. When these flags are set, GL API calls > * in the various categories will be printed to stderr. > * \param str a comma-separated list of keywords > */ > static void > set_verbose_flags(const char *str) > { > -#ifdef DEBUG > +#ifndef NDEBUG > struct option { > const char *name; > GLbitfield flag; > }; > static const struct option opts[] = { > { "varray", VERBOSE_VARRAY }, > { "tex", VERBOSE_TEXTURE }, > { "mat", VERBOSE_MATERIAL }, > { "pipe", VERBOSE_PIPELINE }, > { "driver", VERBOSE_DRIVER }, > @@ -174,21 +174,21 @@ set_verbose_flags(const char *str) > > > /** > * Set debugging flags. When these flags are set, Mesa will do additional > * debug checks or actions. > * \param str a comma-separated list of keywords > */ > static void > set_debug_flags(const char *str) > { > -#ifdef DEBUG > +#ifndef NDEBUG > struct option { > const char *name; > GLbitfield flag; > }; > static const struct option opts[] = { > { "silent", DEBUG_SILENT }, /* turn off debug messages */ > { "flush", DEBUG_ALWAYS_FLUSH }, /* flush after each drawing command */ > { "incomplete_tex", DEBUG_INCOMPLETE_TEXTURE }, > { "incomplete_fbo", DEBUG_INCOMPLETE_FBO }, > { "context", DEBUG_CONTEXT } /* force set GL_CONTEXT_FLAG_DEBUG_BIT > flag */ > diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c > index 995b0510575..071b75c4727 100644 > --- a/src/mesa/main/errors.c > +++ b/src/mesa/main/errors.c > @@ -52,21 +52,21 @@ output_if_debug(const char *prefixString, const char > *outputString, > */ > if (debug == -1) { > /* If MESA_LOG_FILE env var is set, log Mesa errors, warnings, > * etc to the named file. Otherwise, output to stderr. > */ > const char *logFile = getenv("MESA_LOG_FILE"); > if (logFile) > LogFile = fopen(logFile, "w"); > if (!LogFile) > LogFile = stderr; > -#ifdef DEBUG > +#ifndef NDEBUG > /* in debug builds, print messages unless MESA_DEBUG="silent" */ > if (MESA_DEBUG_FLAGS & DEBUG_SILENT) > debug = 0; > else > debug = 1; > #else > /* in release builds, be silent unless MESA_DEBUG is set */ > debug = getenv("MESA_DEBUG") != NULL; > #endif > } > @@ -182,21 +182,21 @@ _mesa_problem( const struct gl_context *ctx, const char > *fmtString, ... ) > static GLboolean > should_output(struct gl_context *ctx, GLenum error, const char *fmtString) > { > static GLint debug = -1; > > /* Check debug environment variable only once: > */ > if (debug == -1) { > const char *debugEnv = getenv("MESA_DEBUG"); > > -#ifdef DEBUG > +#ifndef NDEBUG > if (debugEnv && strstr(debugEnv, "silent")) > debug = GL_FALSE; > else > debug = GL_TRUE; > #else > if (debugEnv) > debug = GL_TRUE; > else > debug = GL_FALSE; > #endif > @@ -371,21 +371,21 @@ _mesa_error_no_memory(const char *caller) > /** > * Report debug information. Print error message to stderr via fprintf(). > * No-op if DEBUG mode not enabled. > * > * \param ctx GL context. > * \param fmtString printf()-style format string, followed by optional args. > */ > void > _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) > { > -#ifdef DEBUG > +#ifndef NDEBUG > char s[MAX_DEBUG_MESSAGE_LENGTH]; > va_list args; > va_start(args, fmtString); > _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args); > va_end(args); > output_if_debug("Mesa", s, GL_FALSE); > #endif /* DEBUG */ > (void) ctx; > (void) fmtString; > } > diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c > index 65f4c35d94e..8b3410f39c5 100644 > --- a/src/mesa/main/feedback.c > +++ b/src/mesa/main/feedback.c > @@ -421,21 +421,21 @@ _mesa_RenderMode( GLenum mode ) > switch (ctx->RenderMode) { > case GL_RENDER: > result = 0; > break; > case GL_SELECT: > if (ctx->Select.HitFlag) { > write_hit_record( ctx ); > } > if (ctx->Select.BufferCount > ctx->Select.BufferSize) { > /* overflow */ > -#ifdef DEBUG > +#ifndef NDEBUG > _mesa_warning(ctx, "Feedback buffer overflow"); > #endif > result = -1; > } > else { > result = ctx->Select.Hits; > } > ctx->Select.BufferCount = 0; > ctx->Select.Hits = 0; > ctx->Select.NameStackDepth = 0; > diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c > index b47bed97d20..8d6c76a3419 100644 > --- a/src/mesa/main/formats.c > +++ b/src/mesa/main/formats.c > @@ -727,23 +727,21 @@ _mesa_get_uncompressed_format(mesa_format format) > case MESA_FORMAT_ETC2_RG11_EAC: > case MESA_FORMAT_ETC2_SIGNED_RG11_EAC: > return MESA_FORMAT_R16G16_UNORM; > case MESA_FORMAT_BPTC_RGBA_UNORM: > case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM: > return MESA_FORMAT_A8B8G8R8_UNORM; > case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT: > case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT: > return MESA_FORMAT_RGB_FLOAT32; > default: > -#ifdef DEBUG > assert(!_mesa_is_format_compressed(format)); > -#endif > return format; > } > } > > > GLuint > _mesa_format_num_components(mesa_format format) > { > const struct gl_format_info *info = _mesa_get_format_info(format); > return ((info->RedBits > 0) + > diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c > index 566aac1d385..f1bcd2fa1f7 100644 > --- a/src/mesa/main/imports.c > +++ b/src/mesa/main/imports.c > @@ -95,21 +95,21 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) > > assert( alignment > 0 ); > > ptr = (uintptr_t)malloc(bytes + alignment + sizeof(void *)); > if (!ptr) > return NULL; > > buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1); > *(uintptr_t *)(buf - sizeof(void *)) = ptr; > > -#ifdef DEBUG > +#ifndef NDEBUG > /* mark the non-aligned area */ > while ( ptr < buf - sizeof(void *) ) { > *(unsigned long *)ptr = 0xcdcdcdcd; > ptr += sizeof(unsigned long); > } > #endif > > return (void *) buf; > #endif /* defined(HAVE_POSIX_MEMALIGN) */ > } > @@ -144,21 +144,21 @@ _mesa_align_calloc(size_t bytes, unsigned long > alignment) > > assert( alignment > 0 ); > > ptr = (uintptr_t)calloc(1, bytes + alignment + sizeof(void *)); > if (!ptr) > return NULL; > > buf = (ptr + alignment + sizeof(void *)) & ~(uintptr_t)(alignment - 1); > *(uintptr_t *)(buf - sizeof(void *)) = ptr; > > -#ifdef DEBUG > +#ifndef NDEBUG > /* mark the non-aligned area */ > while ( ptr < buf - sizeof(void *) ) { > *(unsigned long *)ptr = 0xcdcdcdcd; > ptr += sizeof(unsigned long); > } > #endif > > return (void *)buf; > #endif /* defined(HAVE_POSIX_MEMALIGN) */ > } > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 76905f60662..590527477b5 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -5165,21 +5165,21 @@ struct gl_context > struct gl_memory_info > { > unsigned total_device_memory; /**< size of device memory, e.g. VRAM */ > unsigned avail_device_memory; /**< free device memory at the moment */ > unsigned total_staging_memory; /**< size of staging memory, e.g. GART */ > unsigned avail_staging_memory; /**< free staging memory at the moment */ > unsigned device_memory_evicted; /**< size of memory evicted (monotonic > counter) */ > unsigned nr_device_memory_evictions; /**< # of evictions (monotonic > counter) */ > }; > > -#ifdef DEBUG > +#ifndef NDEBUG > extern int MESA_VERBOSE; > extern int MESA_DEBUG_FLAGS; > #else > # define MESA_VERBOSE 0 > # define MESA_DEBUG_FLAGS 0 > #endif > > > /** The MESA_VERBOSE var is a bitmask of these flags */ > enum _verbose > diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c > index 2cc5fe5d8f8..584af9b8cef 100644 > --- a/src/mesa/main/shaderapi.c > +++ b/src/mesa/main/shaderapi.c > @@ -467,21 +467,21 @@ detach_shader(struct gl_context *ctx, GLuint program, > GLuint shader, > } > while (++i < n) { > newList[j++] = shProg->Shaders[i]; > } > > /* Free old list and install new one */ > free(shProg->Shaders); > shProg->Shaders = newList; > shProg->NumShaders = n - 1; > > -#ifdef DEBUG > +#ifndef NDEBUG > /* sanity check - make sure the new list's entries are sensible */ > for (j = 0; j < shProg->NumShaders; j++) { > assert(shProg->Shaders[j]->Stage == MESA_SHADER_VERTEX || > shProg->Shaders[j]->Stage == MESA_SHADER_TESS_CTRL || > shProg->Shaders[j]->Stage == MESA_SHADER_TESS_EVAL || > shProg->Shaders[j]->Stage == MESA_SHADER_GEOMETRY || > shProg->Shaders[j]->Stage == MESA_SHADER_FRAGMENT); > assert(shProg->Shaders[j]->RefCount > 0); > } > #endif > diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c > b/src/mesa/state_tracker/st_atom_framebuffer.c > index f18c40dbe7b..15727fa9d80 100644 > --- a/src/mesa/state_tracker/st_atom_framebuffer.c > +++ b/src/mesa/state_tracker/st_atom_framebuffer.c > @@ -181,21 +181,21 @@ st_update_framebuffer_state( struct st_context *st ) > /* rendering to a GL texture, may have to update surface */ > st_update_renderbuffer_surface(st, strb); > } > framebuffer.zsbuf = strb->surface; > if (strb->surface) > update_framebuffer_size(&framebuffer, strb->surface); > } > else > framebuffer.zsbuf = NULL; > > -#ifdef DEBUG > +#ifndef NDEBUG > /* Make sure the resource binding flags were set properly */ > for (i = 0; i < framebuffer.nr_cbufs; i++) { > assert(!framebuffer.cbufs[i] || > framebuffer.cbufs[i]->texture->bind & PIPE_BIND_RENDER_TARGET); > } > if (framebuffer.zsbuf) { > assert(framebuffer.zsbuf->texture->bind & PIPE_BIND_DEPTH_STENCIL); > } > #endif > > diff --git a/src/mesa/state_tracker/st_format.c > b/src/mesa/state_tracker/st_format.c > index 18d03cc4ada..7f2f1984e65 100644 > --- a/src/mesa/state_tracker/st_format.c > +++ b/src/mesa/state_tracker/st_format.c > @@ -2189,21 +2189,21 @@ st_choose_format(struct st_context *st, GLenum > internalFormat, > GLenum format, GLenum type, > enum pipe_texture_target target, unsigned sample_count, > unsigned storage_sample_count, > unsigned bindings, boolean allow_dxt) > { > struct pipe_screen *screen = st->pipe->screen; > unsigned i; > int j; > enum pipe_format pf; > > -#ifdef DEBUG > +#ifndef NDEBUG > { > static boolean firstCall = TRUE; > if (firstCall) { > test_format_conversion(st); > firstCall = FALSE; > } > } > #else > (void) test_format_conversion; > #endif > diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h > index 1170883f871..2624dcec0f2 100644 > --- a/src/mesa/vbo/vbo_exec.h > +++ b/src/mesa/vbo/vbo_exec.h > @@ -104,21 +104,21 @@ struct vbo_exec_context > > struct { > GLboolean recalculate_maps; > struct vbo_exec_eval1_map map1[VERT_ATTRIB_MAX]; > struct vbo_exec_eval2_map map2[VERT_ATTRIB_MAX]; > } eval; > > /* Which flags to set in vbo_exec_begin_vertices() */ > GLbitfield begin_vertices_flags; > > -#ifdef DEBUG > +#ifndef NDEBUG > GLint flush_call_depth; > #endif > }; > > > > void > vbo_exec_init(struct gl_context *ctx); > > void > diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c > index 5b1549d96de..bcab3f05342 100644 > --- a/src/mesa/vbo/vbo_exec_api.c > +++ b/src/mesa/vbo/vbo_exec_api.c > @@ -1244,43 +1244,43 @@ vbo_exec_vtx_destroy(struct vbo_exec_context *exec) > * Note that the default T&L engine never clears the > * FLUSH_UPDATE_CURRENT bit, even after performing the update. > * > * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT > */ > void > vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags) > { > struct vbo_exec_context *exec = &vbo_context(ctx)->exec; > > -#ifdef DEBUG > +#ifndef NDEBUG > /* debug check: make sure we don't get called recursively */ > exec->flush_call_depth++; > assert(exec->flush_call_depth == 1); > #endif > > if (_mesa_inside_begin_end(ctx)) { > /* We've had glBegin but not glEnd! */ > -#ifdef DEBUG > +#ifndef NDEBUG > exec->flush_call_depth--; > assert(exec->flush_call_depth == 0); > #endif > return; > } > > /* Flush (draw), and make sure VBO is left unmapped when done */ > vbo_exec_FlushVertices_internal(exec, GL_TRUE); > > /* Need to do this to ensure vbo_exec_begin_vertices gets called again: > */ > ctx->Driver.NeedFlush &= ~(FLUSH_UPDATE_CURRENT | flags); > > -#ifdef DEBUG > +#ifndef NDEBUG > exec->flush_call_depth--; > assert(exec->flush_call_depth == 0); > #endif > } > > > /** > * Reset the vertex attribute by setting its size to zero. > */ > static void > diff --git a/src/util/slab.c b/src/util/slab.c > index 5477c75d443..62634034fdc 100644 > --- a/src/util/slab.c > +++ b/src/util/slab.c > @@ -24,41 +24,41 @@ > #include "slab.h" > #include "macros.h" > #include "u_atomic.h" > #include <stdint.h> > #include <stdbool.h> > #include <string.h> > > #define SLAB_MAGIC_ALLOCATED 0xcafe4321 > #define SLAB_MAGIC_FREE 0x7ee01234 > > -#ifdef DEBUG > +#ifndef NDEBUG > #define SET_MAGIC(element, value) (element)->magic = (value) > #define CHECK_MAGIC(element, value) assert((element)->magic == (value)) > #else > #define SET_MAGIC(element, value) > #define CHECK_MAGIC(element, value) > #endif > > /* One array element within a big buffer. */ > struct slab_element_header { > /* The next element in the free or migrated list. */ > struct slab_element_header *next; > > /* This is either > * - a pointer to the child pool to which this element belongs, or > * - a pointer to the orphaned page of the element, with the least > * significant bit set to 1. > */ > intptr_t owner; > > -#ifdef DEBUG > +#ifndef NDEBUG > intptr_t magic; > #endif > }; > > /* The page is an array of allocations in one block. */ > struct slab_page_header { > union { > /* Next page in the same child pool. */ > struct slab_page_header *next; > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev