https://bugs.freedesktop.org/show_bug.cgi?id=111107

            Bug ID: 111107
           Summary: 726a31df705b causes the in memory shader cache to use
                    up to 5x more memory
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/radeon
          Assignee: [email protected]
          Reporter: [email protected]
        QA Contact: [email protected]

For example using fossilize-replay to replay the fossilze db from the free to
play game WarFrame [1] results in memory use going from 1GB+ before the commit
to 5GB+ after the commit.

I've looked into it briefly and fixed one memory leak from the commit but extra
memory use remained unchanged. I'm noting it here in a bug report until this is
investigated properly. 

[1]
~/.steam/steamapps/shadercache/230410/fozpipelinesv4/steam_pipeline_cache.foz

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