https://bugs.freedesktop.org/show_bug.cgi?id=111107
Bug ID: 111107
Summary: 726a31df705b causes the in memory shader cache to use
up to 5x more memory
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/radeon
Assignee: [email protected]
Reporter: [email protected]
QA Contact: [email protected]
For example using fossilize-replay to replay the fossilze db from the free to
play game WarFrame [1] results in memory use going from 1GB+ before the commit
to 5GB+ after the commit.
I've looked into it briefly and fixed one memory leak from the commit but extra
memory use remained unchanged. I'm noting it here in a bug report until this is
investigated properly.
[1]
~/.steam/steamapps/shadercache/230410/fozpipelinesv4/steam_pipeline_cache.foz
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