Reviewed-by: Jordan Justen <[email protected]>
On 2019-07-10 17:39:24, Timothy Arceri wrote: > Ping! The spec bug was updated and they have agreed to update the spec > to define this behavior. > > I've also sent a piglit test for this: > > https://patchwork.freedesktop.org/patch/317112/ > > On 1/7/19 12:25 pm, Timothy Arceri wrote: > > Without this the restored program will fail the pipeline validation > > checks when we attempt to use an SSO program. > > > > Fixes: c20fd744fef1 ("mesa: Add Mesa ARB_get_program_binary helper > > functions") > > > > Cc: Jordan Justen <[email protected]> > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111010 > > --- > > src/mesa/main/program_binary.c | 4 ++++ > > 1 file changed, 4 insertions(+) > > > > diff --git a/src/mesa/main/program_binary.c b/src/mesa/main/program_binary.c > > index 7390fef5887..39537cfccce 100644 > > --- a/src/mesa/main/program_binary.c > > +++ b/src/mesa/main/program_binary.c > > @@ -178,6 +178,8 @@ write_program_payload(struct gl_context *ctx, struct > > blob *blob, > > shader->Program); > > } > > > > + blob_write_uint32(blob, sh_prog->SeparateShader); > > + > > serialize_glsl_program(blob, ctx, sh_prog); > > > > for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) { > > @@ -195,6 +197,8 @@ static bool > > read_program_payload(struct gl_context *ctx, struct blob_reader *blob, > > GLenum binary_format, struct gl_shader_program > > *sh_prog) > > { > > + sh_prog->SeparateShader = blob_read_uint32(blob); > > + > > if (!deserialize_glsl_program(blob, ctx, sh_prog)) > > return false; > > > > _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
