On 06/11/2012 12:59 AM, Pauli Nieminen wrote:
swrast needs to pass sampler object into all texture fetching functions
to use correct sampling state when sampler object is bound to the unit.
The changes were made using half manual regular expression replace.

With the patch llvmpipe didn't get any regressions.

As Marek said, this code has no connection to llvmpipe.

When you see "Mesa X11" or "Software Rasterizer" in the GL_RENDERER string you're using the swrast code/driver.

In any case, the changes look OK to me.
Reviewed-by: Brian Paul <bri...@vmware.com>

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to