This was missing/broken. There are also minor code cleanups.
---
 src/gallium/drivers/r600/r600_blit.c         |   29 +++++++++++++-------------
 src/gallium/drivers/r600/r600_pipe.h         |    2 +-
 src/gallium/drivers/r600/r600_state_common.c |    2 +-
 3 files changed, 17 insertions(+), 16 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_blit.c 
b/src/gallium/drivers/r600/r600_blit.c
index 1d838bd..23e3190 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -186,24 +186,20 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx,
        }
 }
 
-void r600_flush_depth_textures(struct r600_context *rctx)
+static void r600_flush_depth_textures(struct r600_context *rctx,
+                                     struct r600_textures_info *textures)
 {
-       unsigned int i;
+       unsigned i;
 
-       /* XXX: This handles fragment shader textures only. */
-
-       for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
+       for (i = 0; i < textures->n_views; ++i) {
                struct pipe_sampler_view *view;
                struct r600_resource_texture *tex;
 
-               view = &rctx->ps_samplers.views[i]->base;
+               view = &textures->views[i]->base;
                if (!view) continue;
 
                tex = (struct r600_resource_texture *)view->texture;
-               if (!tex->is_depth)
-                       continue;
-
-               if (tex->is_flushing_texture)
+               if (!tex->is_depth || tex->is_flushing_texture)
                        continue;
 
                r600_blit_uncompress_depth(&rctx->context, tex, NULL,
@@ -212,6 +208,14 @@ void r600_flush_depth_textures(struct r600_context *rctx)
                                           0,
                                           u_max_layer(&tex->resource.b.b, 
view->u.tex.first_level));
        }
+}
+
+void r600_flush_all_depth_textures(struct r600_context *rctx)
+{
+       unsigned i;
+
+       r600_flush_depth_textures(rctx, &rctx->ps_samplers);
+       r600_flush_depth_textures(rctx, &rctx->vs_samplers);
 
        /* also check CB here */
        for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
@@ -219,10 +223,7 @@ void r600_flush_depth_textures(struct r600_context *rctx)
                struct pipe_surface *surf = rctx->framebuffer.cbufs[i];
                tex = (struct r600_resource_texture *)surf->texture;
 
-               if (!tex->is_depth)
-                       continue;
-
-               if (tex->is_flushing_texture)
+               if (!tex->is_depth || tex->is_flushing_texture)
                        continue;
 
                r600_blit_uncompress_depth(&rctx->context, tex, NULL,
diff --git a/src/gallium/drivers/r600/r600_pipe.h 
b/src/gallium/drivers/r600/r600_pipe.h
index d026532..877088b 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -445,7 +445,7 @@ void r600_blit_uncompress_depth(struct pipe_context *ctx,
                struct r600_resource_texture *staging,
                unsigned first_level, unsigned last_level,
                unsigned first_layer, unsigned last_layer);
-void r600_flush_depth_textures(struct r600_context *rctx);
+void r600_flush_all_depth_textures(struct r600_context *rctx);
 
 /* r600_buffer.c */
 bool r600_init_resource(struct r600_screen *rscreen,
diff --git a/src/gallium/drivers/r600/r600_state_common.c 
b/src/gallium/drivers/r600/r600_state_common.c
index e62cd2e..d952220 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -805,7 +805,7 @@ static void r600_update_derived_state(struct r600_context 
*rctx)
 
        if (!rctx->blitter->running) {
                if (rctx->have_depth_fb || rctx->have_depth_texture)
-                       r600_flush_depth_textures(rctx);
+                       r600_flush_all_depth_textures(rctx);
        }
 
        if (rctx->chip_class < EVERGREEN) {
-- 
1.7.9.5

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