Brian Paul <bri...@vmware.com> writes: > On 07/31/2012 04:01 PM, Eric Anholt wrote: >> Fixes piglit GL_ARB_uniform_buffer_object/dlist. >> --- >> src/mesa/main/dlist.c | 27 +++++++++++++++++++++++++++ >> 1 file changed, 27 insertions(+) >> >> diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c >> index 510fd1e..e3dc9c0 100644 >> --- a/src/mesa/main/dlist.c >> +++ b/src/mesa/main/dlist.c >> @@ -482,6 +482,9 @@ typedef enum >> OPCODE_DRAW_TRANSFORM_FEEDBACK_INSTANCED, >> OPCODE_DRAW_TRANSFORM_FEEDBACK_STREAM_INSTANCED, >> >> + /* ARB_uniform_buffer_object */ >> + OPCODE_UNIFORM_BLOCK_BINDING, >> + >> /* The following three are meta instructions */ >> OPCODE_ERROR, /* raise compiled-in error */ >> OPCODE_CONTINUE, >> @@ -7582,6 +7585,23 @@ save_EndConditionalRender(void) >> } >> } >> >> +static void GLAPIENTRY >> +save_UniformBlockBinding(GLuint prog, GLuint index, GLuint binding) >> +{ >> + GET_CURRENT_CONTEXT(ctx); >> + Node *n; >> + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); >> + n = alloc_instruction(ctx, OPCODE_UNIFORM_BLOCK_BINDING, 3); >> + if (n) { >> + n[1].i = prog; >> + n[2].i = index; >> + n[3].i = binding; > > It won't make any real difference, but the 'i' fields should be 'ui' > for type consistency. > > >> + } >> + if (ctx->ExecuteFlag) { >> + CALL_UniformBlockBinding(ctx->Exec, (prog, index, binding)); >> + } >> +} >> + >> >> /** >> * Save an error-generating command into display list. >> @@ -8877,6 +8897,10 @@ execute_list(struct gl_context *ctx, GLuint list) >> CALL_EndConditionalRenderNV(ctx->Exec, ()); >> break; >> >> + case OPCODE_UNIFORM_BLOCK_BINDING: >> + CALL_UniformBlockBinding(ctx->Exec, (n[1].i, n[2].i, n[3].i)); > > s/i/ui/ here too.
Fixed, thanks!
pgp7TDhSJFUo9.pgp
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