Hi, so I've been working on ARB_texture_cube_map_array, and it requires that sometimes TEX takes an extra src, since for sampler compare values there isn't enough space in one src, so we need to add another.
Now I've done a special case in the GLSL->TGSI emitter else if (sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE && sampler_type->sampler_array) { inst = emit(ir, opcode, result_dst, coord, cube_sc); } However this run into an assert in the later tgsi_ureg.c:validate where the nr_src != info->num_src. So are people okay with always making the TEX opcode take 3 src? or should I fix validate to work around the special case? Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev