From: Brian Paul <[email protected]>

If a subtexture region isn't aligned to the compressed block size,
return GL_INVALID_OPERATION, not gl_INVALID_VALUE.

NOTE: This is a candidate for the stable branches.
---
 src/mesa/main/teximage.c |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 08af668..c22e853 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3574,13 +3574,13 @@ compressed_subtexture_error_check(struct gl_context 
*ctx, GLint dimensions,
    get_compressed_block_size(format, &bw, &bh);
 
    if ((xoffset % bw != 0) || (yoffset % bh != 0))
-      return GL_INVALID_VALUE;
+      return GL_INVALID_OPERATION;
 
    if ((width % bw != 0) && width != 2 && width != 1)
-      return GL_INVALID_VALUE;
+      return GL_INVALID_OPERATION;
 
    if ((height % bh != 0) && height != 2 && height != 1)
-      return GL_INVALID_VALUE;
+      return GL_INVALID_OPERATION;
 
    expectedSize = compressed_tex_size(width, height, depth, format);
    if (expectedSize != imageSize)
-- 
1.7.4.1

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