On Thu, Oct 11, 2012 at 2:04 PM, Jose Fonseca <jfons...@vmware.com> wrote:
> ----- Original Message -----
>> Previously, LIBGL_ALWAYS_SOFTWARE=0 glxgears would still run swrast.
>> This is not what people expect.
>> ---
>> Please check my logic. The Apple code checks the opposite (whether we
>> want software/indirect) whereas the other code checks if we have
>> acceleration.
>>
>>  src/egl/drivers/dri2/platform_x11.c |    4 ++--
>>  src/glx/apple/apple_visual.c        |    5 +++--
>>  src/glx/glxext.c                    |    7 +++++--
>>  3 files changed, 10 insertions(+), 6 deletions(-)
>>
>> diff --git a/src/egl/drivers/dri2/platform_x11.c
>> b/src/egl/drivers/dri2/platform_x11.c
>> index 936e380..38b001b 100644
>> --- a/src/egl/drivers/dri2/platform_x11.c
>> +++ b/src/egl/drivers/dri2/platform_x11.c
>> @@ -1205,8 +1205,8 @@ EGLBoolean
>>  dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp)
>>  {
>>     EGLBoolean initialized = EGL_TRUE;
>> -
>> -   int x11_dri2_accel = (getenv("LIBGL_ALWAYS_SOFTWARE") == NULL);
>> +   char *env = getenv("LIBGL_ALWAYS_SOFTWARE");
>> +   int x11_dri2_accel = (!env || strcmp(env, "1"));
>
> Whereas LIBGL_ALWAYS_SOFTWARE=y would work before, it doesn't now. I think it 
> is better to do strcmp(env, "0") == 0 instead of strcmp(env, "1") here and 
> below for consistence.

Google gives me the following number of results:
   LIBGL_ALWAYS_SOFTWARE=y - 7
   LIBGL_ALWAYS_SOFTWARE=n - 5
   "LIBGL_ALWAYS_SOFTWARE=1" - 10,500
   "LIBGL_ALWAYS_SOFTWARE=0" - 5

Do you, or anyone else use =y/n?

> Also, it might make sense to have an helper for this. getenv() was simple 
> enough, but if we are putting some brains on this, we should do it only once.

Yeah, that's probably true.
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