From: Ian Romanick <[email protected]> The relevant ES2 code is always in Mesa. Always building the tests ensures that things aren't accidentally broken when people don't build with --enable-es2.
Signed-off-by: Ian Romanick <[email protected]> --- src/mesa/main/tests/dispatch_sanity.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index ca753b3..a1d0223 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -43,8 +43,6 @@ extern "C" { #include "main/mfeatures.h" } -#if FEATURE_ES2 - #include <gtest/gtest.h> extern "C" { @@ -306,5 +304,3 @@ const struct function gles2_functions_possible[] = { { "glViewport", _gloffset_Viewport }, { NULL, -1 } }; - -#endif /* FEATURE_ES2 */ -- 1.7.11.4 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
