On 10/23/2012 10:58 AM, Bryan Cain wrote:
This fixes an issue where glsl_to_tgsi_visior::get_opcode() would emit the
wrong opcode because the register type was GLSL_TYPE_ARRAY/STRUCT instead of
GLSL_TYPE_FLOAT/INT/UINT/BOOL, so the function would use the float opcodes for
operations on integer or boolean values dereferenced from an array or
structure.  Assertions have been added to get_opcode() to prevent this bug
from reappearing in the future.
---
  src/mesa/state_tracker/st_glsl_to_tgsi.cpp |   21 +++++++++++++++++++--
  1 file changed, 19 insertions(+), 2 deletions(-)

diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 9146f24..cefc568 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -633,6 +633,11 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, 
unsigned op,
  {
     int type = GLSL_TYPE_FLOAT;

+   assert(src0.type != GLSL_TYPE_ARRAY);
+   assert(src0.type != GLSL_TYPE_STRUCT);
+   assert(src1.type != GLSL_TYPE_ARRAY);
+   assert(src1.type != GLSL_TYPE_STRUCT);
+
     if (src0.type == GLSL_TYPE_FLOAT || src1.type == GLSL_TYPE_FLOAT)
        type = GLSL_TYPE_FLOAT;
     else if (native_integers)
@@ -1074,8 +1079,12 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
                 assert(index == storage->index + (int)i);
              }
           } else {
-            st_src_reg src(PROGRAM_STATE_VAR, index,
-                  native_integers ? ir->type->base_type : GLSL_TYPE_FLOAT);
+               /* We use GLSL_TYPE_FLOAT here regardless of the actual type of
+                * the data being moved since MOV does not care about the type 
of
+                * data it is moving, and we don't want to declare registers 
with
+                * array or struct types.
+                */
+            st_src_reg src(PROGRAM_STATE_VAR, index, GLSL_TYPE_FLOAT);
              src.swizzle = slots[i].swizzle;
              emit(ir, TGSI_OPCODE_MOV, dst, src);
              /* even a float takes up a whole vec4 reg in a struct/array. */
@@ -2042,6 +2051,9 @@ glsl_to_tgsi_visitor::visit(ir_dereference_array *ir)
     else
        src.swizzle = SWIZZLE_NOOP;

+   /* Change the register type to the element type of the array. */
+   src.type = ir->type->base_type;
+
     this->result = src;
  }

@@ -2067,6 +2079,7 @@ glsl_to_tgsi_visitor::visit(ir_dereference_record *ir)
        this->result.swizzle = SWIZZLE_NOOP;

     this->result.index += offset;
+   this->result.type = ir->type->base_type;
  }

  /**
@@ -2286,6 +2299,10 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir)
        inst->dead_mask = inst->dst.writemask;
     } else {
        for (i = 0; i<  type_size(ir->lhs->type); i++) {
+         if (ir->rhs->type->is_array())
+               r.type = ir->rhs->type->element_type()->base_type;
+         else if (ir->rhs->type->is_record())
+               r.type = ir->rhs->type->fields.structure[i].type->base_type;
           emit(ir, TGSI_OPCODE_MOV, l, r);
           l.index++;
           r.index++;

Thanks. That seems to fix the test program that Jose posted to the piglit list (vs-all-equal-bool-array).

Did you do a full piglit regression test?

If so:

Reviewed-by: Brian Paul <[email protected]>

But we should probably note this as a candidate for the stable branches.

-Brian
_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to