Fixes 54 gles3conform tests. --- src/glsl/glcpp/glcpp-parse.y | 59 +++++++++++++++++++++-------------------- 1 files changed, 30 insertions(+), 29 deletions(-)
The changes in whitespace make this patch hard to read. Here it is without whitespace changes: --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1138,13 +1138,13 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) parser->has_new_source_number = 0; parser->new_source_number = 0; + if (api == API_OPENGLES2) + add_builtin_define(parser, "GL_ES", 1); + else { /* Add pre-defined macros. */ add_builtin_define(parser, "GL_ARB_draw_buffers", 1); add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); - if (api == API_OPENGLES2) - add_builtin_define(parser, "GL_ES", 1); - if (extensions != NULL) { if (extensions->EXT_texture_array) { add_builtin_define(parser, "GL_EXT_texture_array", 1); @@ -1180,6 +1180,7 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_texture_cube_map_array) add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1); } + } language_version = 110; add_builtin_define(parser, "__VERSION__", language_version); -- diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index d487521..72308e0 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1138,47 +1138,48 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) parser->has_new_source_number = 0; parser->new_source_number = 0; - /* Add pre-defined macros. */ - add_builtin_define(parser, "GL_ARB_draw_buffers", 1); - add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); - if (api == API_OPENGLES2) add_builtin_define(parser, "GL_ES", 1); + else { + /* Add pre-defined macros. */ + add_builtin_define(parser, "GL_ARB_draw_buffers", 1); + add_builtin_define(parser, "GL_ARB_texture_rectangle", 1); - if (extensions != NULL) { - if (extensions->EXT_texture_array) { - add_builtin_define(parser, "GL_EXT_texture_array", 1); - } + if (extensions != NULL) { + if (extensions->EXT_texture_array) { + add_builtin_define(parser, "GL_EXT_texture_array", 1); + } - if (extensions->ARB_fragment_coord_conventions) - add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", - 1); + if (extensions->ARB_fragment_coord_conventions) + add_builtin_define(parser, "GL_ARB_fragment_coord_conventions", + 1); - if (extensions->ARB_explicit_attrib_location) - add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); + if (extensions->ARB_explicit_attrib_location) + add_builtin_define(parser, "GL_ARB_explicit_attrib_location", 1); - if (extensions->ARB_shader_texture_lod) - add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); + if (extensions->ARB_shader_texture_lod) + add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); - if (extensions->ARB_draw_instanced) - add_builtin_define(parser, "GL_ARB_draw_instanced", 1); + if (extensions->ARB_draw_instanced) + add_builtin_define(parser, "GL_ARB_draw_instanced", 1); - if (extensions->ARB_conservative_depth) { - add_builtin_define(parser, "GL_AMD_conservative_depth", 1); - add_builtin_define(parser, "GL_ARB_conservative_depth", 1); - } + if (extensions->ARB_conservative_depth) { + add_builtin_define(parser, "GL_AMD_conservative_depth", 1); + add_builtin_define(parser, "GL_ARB_conservative_depth", 1); + } - if (extensions->OES_EGL_image_external) - add_builtin_define(parser, "GL_OES_EGL_image_external", 1); + if (extensions->OES_EGL_image_external) + add_builtin_define(parser, "GL_OES_EGL_image_external", 1); - if (extensions->ARB_shader_bit_encoding) - add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1); + if (extensions->ARB_shader_bit_encoding) + add_builtin_define(parser, "GL_ARB_shader_bit_encoding", 1); - if (extensions->ARB_uniform_buffer_object) - add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1); + if (extensions->ARB_uniform_buffer_object) + add_builtin_define(parser, "GL_ARB_uniform_buffer_object", 1); - if (extensions->ARB_texture_cube_map_array) - add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1); + if (extensions->ARB_texture_cube_map_array) + add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1); + } } language_version = 110; -- 1.7.8.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev