I keep accidentally trying to use it. "fs" is a sensible name for
fragment shader debugging, and "wm" is...not. It's also more symmetric
with "vs".
Leave INTEL_DEBUG=wm because old habits die hard.
---
src/mesa/drivers/dri/intel/intel_context.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/drivers/dri/intel/intel_context.c
b/src/mesa/drivers/dri/intel/intel_context.c
index 204609e..15b77b2 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -476,6 +476,7 @@ static const struct dri_debug_control debug_control[] = {
{ "buf", DEBUG_BUFMGR},
{ "reg", DEBUG_REGION},
{ "fbo", DEBUG_FBO},
+ { "fs", DEBUG_WM },
{ "gs", DEBUG_GS},
{ "sync", DEBUG_SYNC},
{ "prim", DEBUG_PRIMS },
--
1.8.0.1
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