V3: Put enable in an existing block rather than making a new one for no good reason.
Signed-off-by: Chris Forbes <chr...@ijw.co.nz> Reviewed-by: Eric Anholt <e...@anholt.net> --- docs/GL3.txt | 2 +- src/mesa/drivers/dri/intel/intel_extensions.c | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index ba1b0d1..99c3194 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -96,7 +96,7 @@ GL_ARB_sample_shading not started GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader not started GL_ARB_texture_buffer_object_rgb32 not started -GL_ARB_texture_cube_map_array DONE (softpipe) +GL_ARB_texture_cube_map_array DONE (i965, softpipe) GL_ARB_texture_gather not started GL_ARB_transform_feedback2 DONE GL_ARB_transform_feedback3 DONE diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 96288ab..b297e6c 100755 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -106,6 +106,7 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&intel->optionCache, "disable_blend_func_extended"); ctx->Extensions.ARB_draw_buffers_blend = true; ctx->Extensions.ARB_uniform_buffer_object = true; + ctx->Extensions.ARB_texture_cube_map_array = true; if (ctx->API == API_OPENGL_CORE) { ctx->Extensions.ARB_texture_buffer_object = true; -- 1.8.0.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev