On 01/23/2013 10:07 PM, Paul Berry wrote:
On 22 January 2013 00:52, Ian Romanick <i...@freedesktop.org
<mailto:i...@freedesktop.org>> wrote:
From: Ian Romanick <ian.d.roman...@intel.com
<mailto:ian.d.roman...@intel.com>>
For variables that are in an interface block or are an instance of an
interface block, this is the GLSL_TYPE_INTERFACE type for that block.
Convert the ir_variable::is_in_uniform_block method added in the
previous commit to use this field instead of ir_variable::uniform_block.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com
<mailto:ian.d.roman...@intel.com>>
---
src/glsl/ast_to_hir.cpp | 2 ++
src/glsl/ir.h | 9 ++++++++-
src/glsl/ir_clone.cpp | 2 ++
3 files changed, 12 insertions(+), 1 deletion(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index a740a3c..47a1ae0 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4254,6 +4254,7 @@ ast_uniform_block::hir(exec_list *instructions,
this->instance_name,
ir_var_uniform);
+ var->interface_type = block_type;
state->symbols->add_variable(var);
instructions->push_tail(var);
} else {
@@ -4263,6 +4264,7 @@ ast_uniform_block::hir(exec_list *instructions,
ralloc_strdup(state,
fields[i].name),
ir_var_uniform);
var->uniform_block = ubo - state->uniform_blocks;
+ var->interface_type = block_type;
state->symbols->add_variable(var);
instructions->push_tail(var);
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index a7eb9c1..49c5f8d 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -352,7 +352,7 @@ public:
*/
inline bool is_in_uniform_block() const
{
- return this->mode == ir_var_uniform && this->uniform_block != -1;
+ return this->mode == ir_var_uniform && this->interface_type
!= NULL;
}
/**
@@ -538,6 +538,13 @@ public:
* objects.
*/
ir_constant *constant_initializer;
+
+ /**
+ * interface
+ *
+ * \sa ir_variable::location
+ */
+ const glsl_type *interface_type;
This comment doesn't really help me understand what this field means.
How about putting in this text (from the commit message):
For variables that are in an interface block or are an instance of an
interface block, this is the GLSL_TYPE_INTERFACE type for that block.
};
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index 3e22f2d..c221a96 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -77,6 +77,8 @@ ir_variable::clone(void *mem_ctx, struct
hash_table *ht) const
var->constant_initializer =
this->constant_initializer->clone(mem_ctx, ht);
+ var->interface_type = this->interface_type;
+
if (ht) {
hash_table_insert(ht, var, (void *)const_cast<ir_variable
*>(this));
}
--
1.7.11.7
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I'm not certain whether it's strictly necessary, but I would feel much
more confident in this patch if we also initialized interface_type to
NULL in the ir_variable constructor.
We're (somewhat intentionally) missing many NULL initializers because
our placement new uses rzalloc. Is it okay for me to continue that
trend? :)
With those two changes, this patch is:
Reviewed-by: Paul Berry <stereotype...@gmail.com
<mailto:stereotype...@gmail.com>>
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