I did not list the *_get_program_binary extensions since they're not useful to anyone with their current implementation (that supports 0 binary formats). --- We should also write something about ES3 and the float-texture & S3TC changes.
docs/relnotes-9.1.html | 12 +++++++++++- 1 files changed, 11 insertions(+), 1 deletions(-) diff --git a/docs/relnotes-9.1.html b/docs/relnotes-9.1.html index ffca275..14e6c02 100644 --- a/docs/relnotes-9.1.html +++ b/docs/relnotes-9.1.html @@ -44,9 +44,19 @@ Note: some of the new features are only available with certain drivers. </p> <ul> +<li>GL_ANGLE_texture_compression_dxt3</li> +<li>GL_ANGLE_texture_compression_dxt5</li> +<li>GL_ARB_base_instance</li> +<li>GL_ARB_ES3_compatibility</li> +<li>GL_ARB_internalformat_query</li> <li>GL_ARB_map_buffer_alignment</li> -<li>GL_ARB_texture_cube_map_array</li> +<li>GL_ARB_shading_language_packing</li> <li>GL_ARB_texture_buffer_object_rgb32</li> +<li>GL_ARB_texture_cube_map_array</li> +<li>GL_ARB_vertex_type_2_10_10_10_rev</li> +<li>GL_EXT_color_buffer_float</li> +<li>GL_OES_depth_texture_cube_map</li> +<li>GL_OES_standard_derivatives</li> </ul> -- 1.7.8.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev