Sounds good to me. Jose
----- Original Message ----- > The swrast fragment program interpreter has trouble computing the > right texture LOD because it doesn't have easy access to input > derivatives. This causes the GLSL-based meta generate mipmap code > to fetch texels from the wrong mipmap level. > > One possible fix would be to set the GL_TEXTURE_MIN/MAX_LOD > parameters > to limit sampling from the right level. But let's just use the > _mesa_generate_mipmap() fallback since it's a lot faster than using > the fragment shader interpreter. > > Fixes http://bugs.freedesktop.org/show_bug.cgi?id=54240 > > Note: This is a candidate for the 9.0 branch. > --- > src/mesa/drivers/x11/xm_dd.c | 3 +++ > 1 files changed, 3 insertions(+), 0 deletions(-) > > diff --git a/src/mesa/drivers/x11/xm_dd.c > b/src/mesa/drivers/x11/xm_dd.c > index cdf06aa..cfbdeb5 100644 > --- a/src/mesa/drivers/x11/xm_dd.c > +++ b/src/mesa/drivers/x11/xm_dd.c > @@ -34,6 +34,7 @@ > #include "main/colormac.h" > #include "main/fbobject.h" > #include "main/macros.h" > +#include "main/mipmap.h" > #include "main/image.h" > #include "main/imports.h" > #include "main/mtypes.h" > @@ -869,6 +870,8 @@ xmesa_init_driver_functions( XMesaVisual > xmvisual, > driver->MapRenderbuffer = xmesa_MapRenderbuffer; > driver->UnmapRenderbuffer = xmesa_UnmapRenderbuffer; > > + driver->GenerateMipmap = _mesa_generate_mipmap; > + > #if ENABLE_EXT_timer_query > driver->NewQueryObject = xmesa_new_query_object; > driver->BeginQuery = xmesa_begin_query; > -- > 1.7.3.4 > > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
