From: Christian König <christian.koe...@amd.com> So LLVM can better eliminate dead code.
Signed-off-by: Christian König <christian.koe...@amd.com> --- src/gallium/drivers/radeonsi/radeonsi_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c index 144e0e0..95ccd1e 100644 --- a/src/gallium/drivers/radeonsi/radeonsi_shader.c +++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c @@ -431,7 +431,7 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base, "llvm.SI.packf16", LLVMInt32TypeInContext(base->gallivm->context), args, 2, - LLVMReadNoneAttribute); + LLVMReadNoneAttribute | LLVMNoUnwindAttribute); args[chan + 7] = args[chan + 5] = LLVMBuildBitCast(base->gallivm->builder, args[chan + 5], -- 1.7.9.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev