If the sampler object has been deleted on another context, an
alternative context may reference the old sampler. So ensure the sampler
object still exists.

Signed-off-by: Alan Hourihane <al...@vmware.com>
---
 src/mesa/main/get.c        |   12 +++++++++++-
 src/mesa/main/samplerobj.c |    2 +-
 src/mesa/main/samplerobj.h |    2 ++
 3 files changed, 14 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 2399f9c..c627dd6 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -34,6 +34,7 @@
 #include "state.h"
 #include "texcompress.h"
 #include "framebuffer.h"
+#include "samplerobj.h"

 /* This is a table driven implemetation of the glGet*v() functions.
  * The basic idea is that most getters just look up an int somewhere
@@ -827,7 +828,16 @@ find_custom_value(struct gl_context *ctx, const struct valu
e_desc *d, union valu
       {
          struct gl_sampler_object *samp =
ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler;
-         v->value_int = samp ? samp->Name : 0;
+
+         /*
+      * The sampler object may have been deleted on another context,
+      * so we try to lookup the sampler object before returning it's Name.
+      */
+     if (samp && _mesa_lookup_samplerobj(ctx, samp->Name)) {
+        v->value_int = samp->Name;
+     } else {
+        v->value_int = 0;
+     }
       }
       break;
    /* GL_ARB_uniform_buffer_object */
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c
index 4664cc3..5cff329 100644
--- a/src/mesa/main/samplerobj.c
+++ b/src/mesa/main/samplerobj.c
@@ -40,7 +40,7 @@
 #include "main/samplerobj.h"


-static struct gl_sampler_object *
+struct gl_sampler_object *
 _mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name)
 {
    if (name == 0)
diff --git a/src/mesa/main/samplerobj.h b/src/mesa/main/samplerobj.h
index 3114257..69e3899 100644
--- a/src/mesa/main/samplerobj.h
+++ b/src/mesa/main/samplerobj.h
@@ -62,6 +62,8 @@ _mesa_reference_sampler_object(struct gl_context *ctx,
       _mesa_reference_sampler_object_(ctx, ptr, samp);
 }

+extern struct gl_sampler_object *
+_mesa_lookup_samplerobj(struct gl_context *ctx, GLuint name);

 extern struct gl_sampler_object *
 _mesa_new_sampler_object(struct gl_context *ctx, GLuint name);
--
1.7.8.6

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