On 03/14/2013 08:18 AM, Marek Olšák wrote:
Z24X8 actually does save memory, because Radeon HD 5000 and later
cards don't support combined depth stencil formats, therefore Z24S8 is
allocated internally as two separate buffers Z24X8 and S8.

Ah, OK.  I'll drop this patch then.  Thanks.

However, I think we have some redundant visual/FBconfigs. I'm still interested in trying to prune them down...

-Brian
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