On 03/22/2013 02:49 PM, Eric Anholt wrote:
Reduces compile time of l4d2's slowest shader by 17.8% +/- 1.3% (n=10).
---
  .../drivers/dri/i965/brw_fs_copy_propagation.cpp   |   67 ++++++++++----------
  1 file changed, 34 insertions(+), 33 deletions(-)

I could've sworn I reviewed this patch before. It must've been a similar pass.

Once again, looks good!  Nice when something so simple helps so much.

Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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