Unlike GEN6, the bits of entry count are distributed like this

  width  = (entry_count & 0x0000007f);       /* bits [6:0] */
  height = (entry_count & 0x001fff80) >> 7;  /* bits [20:7] */
  depth  = (entry_count & 0x7fe00000) >> 21; /* bits [30:21] */

The maximum entry count is still limited to 2^27.

This was noted while going over the PRM.  No test is done to verify.
---
 src/mesa/drivers/dri/i965/gen7_wm_surface_state.c |   16 ++++++++++------
 1 file changed, 10 insertions(+), 6 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c 
b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 2c12be3..761ceb0 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -269,9 +269,11 @@ gen7_update_buffer_texture_surface(struct gl_context *ctx,
 
       int texel_size = _mesa_get_format_bytes(format);
       int w = intel_obj->Base.Size / texel_size;
+
+      /* note that these differ from GEN6 */
       surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) | /* bits 6:0 of size 
*/
-                SET_FIELD((w >> 7) & 0x1fff, GEN7_SURFACE_HEIGHT); /* 19:7 */
-      surf[3] = SET_FIELD((w >> 20) & 0x7f, BRW_SURFACE_DEPTH) | /* bits 26:20 
*/
+                SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT); /* 20:7 */
+      surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH) | /* bits 26:21 
*/
                 (texel_size - 1);
    }
 
@@ -403,9 +405,10 @@ gen7_create_constant_surface(struct brw_context *brw,
    assert(bo);
    surf[1] = bo->offset + offset; /* reloc */
 
+   /* note that these differ from GEN6 */
    surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) |
-             SET_FIELD((w >> 7) & 0x1fff, GEN7_SURFACE_HEIGHT);
-   surf[3] = SET_FIELD((w >> 20) & 0x7f, BRW_SURFACE_DEPTH) |
+             SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
+   surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH) |
              (stride - 1);
 
    if (intel->is_haswell) {
@@ -446,9 +449,10 @@ gen7_create_shader_time_surface(struct brw_context *brw, 
uint32_t *out_offset)
 
    surf[1] = brw->shader_time.bo->offset; /* reloc */
 
+   /* note that these differ from GEN6 */
    surf[2] = SET_FIELD(w & 0x7f, GEN7_SURFACE_WIDTH) |
-             SET_FIELD((w >> 7) & 0x1fff, GEN7_SURFACE_HEIGHT);
-   surf[3] = SET_FIELD((w >> 20) & 0x7f, BRW_SURFACE_DEPTH);
+             SET_FIELD((w >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
+   surf[3] = SET_FIELD((w >> 21) & 0x3f, BRW_SURFACE_DEPTH);
 
    /* Unlike texture or renderbuffer surfaces, we only do untyped operations
     * on the shader_time surface, so there's no need to set HSW channel
-- 
1.7.10.4

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