----- Original Message -----

> Not to mention the sheer insanity, ugliness and emotional pain incurred
> when writing that code when it COULD be so easy and simple in the state
> tracker where you know that textures and samplers are tightly coupled,
> while in gallium I cannot assume that to be the case.

Also, will this still be true when Mesa state tracker implements 
GL_ARB_texture_view ?

Jose
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