On 17 May 2013 10:17, Kenneth Graunke <kenn...@whitecape.org> wrote: > Hardware contexts greatly simplify the query object code. The pipeline > statistics counters get saved and restored with the context, which means > that we don't need to worry about other workloads polluting them. > > This means that we can simply write a single pair of values (one at > BeginQuery and one at EndQuery) rather than a series of pairs. This > also means we don't need to worry about the BO getting full. We also > don't need to delay BO allocation and starting snapshot until the first > draw. > > The generation split here is a little off: technically, Ironlake can also > support hardware contexts. However, the kernel currently doesn't, and > even if it were to do so someday, we'd need to wait a while before > bumping the kernel requirement to take advantage of it. > > Cc: Eric Anholt <e...@anholt.net> > Cc: Paul Berry <stereotype...@gmail.com> > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/mesa/drivers/dri/i965/Makefile.sources | 1 + > src/mesa/drivers/dri/i965/brw_context.c | 2 + > src/mesa/drivers/dri/i965/brw_context.h | 3 + > src/mesa/drivers/dri/i965/brw_queryobj.c | 83 ++----- > src/mesa/drivers/dri/i965/gen6_queryobj.c | 354 > +++++++++++++++++++++++++++++ > 5 files changed, 383 insertions(+), 60 deletions(-) > create mode 100644 src/mesa/drivers/dri/i965/gen6_queryobj.c > > diff --git a/src/mesa/drivers/dri/i965/Makefile.sources > b/src/mesa/drivers/dri/i965/Makefile.sources > index a0ffd3a..d67a5a4 100644 > --- a/src/mesa/drivers/dri/i965/Makefile.sources > +++ b/src/mesa/drivers/dri/i965/Makefile.sources > @@ -104,6 +104,7 @@ i965_FILES = \ > gen6_depthstencil.c \ > gen6_gs_state.c \ > gen6_multisample_state.c \ > + gen6_queryobj.c \ > gen6_sampler_state.c \ > gen6_scissor_state.c \ > gen6_sf_state.c \ > diff --git a/src/mesa/drivers/dri/i965/brw_context.c > b/src/mesa/drivers/dri/i965/brw_context.c > index 2f5fedb..beade5c 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.c > +++ b/src/mesa/drivers/dri/i965/brw_context.c > @@ -88,6 +88,8 @@ static void brwInitDriverFunctions(struct intel_screen > *screen, > > brwInitFragProgFuncs( functions ); > brw_init_queryobj_functions(functions); > + if (screen->gen >= 6) > + gen6_reinit_queryobj_functions(functions); >
I find it confusing that we initialize the queryobj function pointers to the pre-gen6 functions and then immediately override some of them to gen6+ versions. How about splitting brw_init_queryobj_functions() into brw_init_common_queryobj_functions() and brw_init_pre_gen6_queryobj_functions(), and renaming gen6_reinit_queryobj_functions() to just gen6_init_queryobj_functions()? Then this code would change to: brw_init_common_queryobj_functions() if (screen->gen < 6) brw_init_pre_gen6_queryobj_functions() else gen6_init_queryobj_functions() > > functions->QuerySamplesForFormat = brw_query_samples_for_format; > functions->BeginTransformFeedback = brw_begin_transform_feedback; > diff --git a/src/mesa/drivers/dri/i965/brw_context.h > b/src/mesa/drivers/dri/i965/brw_context.h > index 9baf57b..9ef6aca 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.h > +++ b/src/mesa/drivers/dri/i965/brw_context.h > @@ -1164,6 +1164,9 @@ void brw_init_queryobj_functions(struct > dd_function_table *functions); > void brw_emit_query_begin(struct brw_context *brw); > void brw_emit_query_end(struct brw_context *brw); > > +/** gen6_queryobj.c */ > +void gen6_reinit_queryobj_functions(struct dd_function_table *functions); > + > /*====================================================================== > * brw_state_dump.c > */ > diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c > b/src/mesa/drivers/dri/i965/brw_queryobj.c > index 40f926b..1c1e0b4 100644 > --- a/src/mesa/drivers/dri/i965/brw_queryobj.c > +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c > So is brw_queryobj.c now for pre-Gen6 only? If so, can we please add a comment to that effect at the top of the file, and remove the remaining intel->gen checks (e.g. in write_timestamp())? If not, can we somehow document which functions are Pre-gen6 and which aren't (e.g. with "assert(intel->gen < 6);" at the top of the pre-gen6 functions)? As it stands this patch leaves the file in a condition where it's hard to tell without a deep understanding of the driver which functions are for which chip generations. > @@ -94,40 +94,21 @@ write_timestamp(struct intel_context *intel, > drm_intel_bo *query_bo, int idx) > static void > write_depth_count(struct intel_context *intel, drm_intel_bo *query_bo, > int idx) > { > - if (intel->gen >= 6) { > - /* Emit Sandybridge workaround flush: */ > - if (intel->gen == 6) > - intel_emit_post_sync_nonzero_flush(intel); > - > - BEGIN_BATCH(5); > - OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2)); > - OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | > - PIPE_CONTROL_WRITE_DEPTH_COUNT); > - OUT_RELOC(query_bo, > - I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, > - PIPE_CONTROL_GLOBAL_GTT_WRITE | > - (idx * sizeof(uint64_t))); > - OUT_BATCH(0); > - OUT_BATCH(0); > - ADVANCE_BATCH(); > - } else { > - BEGIN_BATCH(4); > - OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) | > - PIPE_CONTROL_DEPTH_STALL | > - PIPE_CONTROL_WRITE_DEPTH_COUNT); > - /* This object could be mapped cacheable, but we don't have an > exposed > - * mechanism to support that. Since it's going uncached, tell GEM > that > - * we're writing to it. The usual clflush should be all that's > required > - * to pick up the results. > - */ > - OUT_RELOC(query_bo, > - I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, > - PIPE_CONTROL_GLOBAL_GTT_WRITE | > - (idx * sizeof(uint64_t))); > - OUT_BATCH(0); > - OUT_BATCH(0); > - ADVANCE_BATCH(); > - } > + BEGIN_BATCH(4); > + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) | > + PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); > + /* This object could be mapped cacheable, but we don't have an exposed > + * mechanism to support that. Since it's going uncached, tell GEM that > + * we're writing to it. The usual clflush should be all that's > required > + * to pick up the results. > + */ > + OUT_RELOC(query_bo, > + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, > + PIPE_CONTROL_GLOBAL_GTT_WRITE | > + (idx * sizeof(uint64_t))); > + OUT_BATCH(0); > + OUT_BATCH(0); > + ADVANCE_BATCH(); > } > > /** > @@ -165,36 +146,12 @@ brw_queryobj_get_results(struct gl_context *ctx, > /* The query BO contains the starting and ending timestamps. > * Subtract the two and convert to nanoseconds. > */ > - if (intel->gen >= 6) > - query->Base.Result += 80 * (results[1] - results[0]); > - else > - query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> > 32)); > + query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> > 32)); > break; > > case GL_TIMESTAMP: > /* The query BO contains a single timestamp value in results[0]. */ > - if (intel->gen >= 6) { > - /* Our timer is a clock that increments every 80ns (regardless of > - * other clock scaling in the system). The timestamp register > we can > - * read for glGetTimestamp() masks out the top 32 bits, so we do > that > - * here too to let the two counters be compared against each > other. > - * > - * If we just multiplied that 32 bits of data by 80, it would > roll > - * over at a non-power-of-two, so an application couldn't use > - * GL_QUERY_COUNTER_BITS to handle rollover correctly. Instead, > we > - * report 36 bits and truncate at that (rolling over 5 times as > often > - * as the HW counter), and when the 32-bit counter rolls over, it > - * happens to also be at a rollover in the reported value from > near > - * (1<<36) to 0. > - * > - * The low 32 bits rolls over in ~343 seconds. Our 36-bit result > - * rolls over every ~69 seconds. > - */ > - query->Base.Result = 80 * (results[0] & 0xffffffff); > - query->Base.Result &= (1ull << 36) - 1; > - } else { > - query->Base.Result = 1000 * (results[0] >> 32); > - } > + query->Base.Result = 1000 * (results[0] >> 32); > break; > > case GL_SAMPLES_PASSED_ARB: > Below this code, in the GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN cases, can we change the comment so that instead of saying "We don't actually query the hardware for this value, so query->bo should always be NULL and execution should never reach here." it says something like "Transform feedback isn't supported pre-gen6"? Similarly, there's code in brw_begin_query() and brw_end_query() for handling GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN that is now unreachable because we don't support transform feedback prior to Gen6. I think we should replace it with a comment to that affect and an assertion. > @@ -545,6 +502,9 @@ brw_emit_query_begin(struct brw_context *brw) > struct gl_context *ctx = &intel->ctx; > struct brw_query_object *query = brw->query.obj; > > + if (intel->hw_ctx) > + return; > + > The comment above brw_emit_query_begin() says that we record PS_DEPTH_COUNT at the beginning and end of each batch, regardless of whether hardware contexts are in use. Can we please change the comment to reflect the new behaviour? /* Skip if we're not doing any queries, or we've already recorded the > * initial query value for this batchbuffer. > */ > @@ -569,6 +529,9 @@ brw_emit_query_end(struct brw_context *brw) > struct intel_context *intel = &brw->intel; > struct brw_query_object *query = brw->query.obj; > > + if (intel->hw_ctx) > + return; > + > if (!brw->query.begin_emitted) > return; > > diff --git a/src/mesa/drivers/dri/i965/gen6_queryobj.c > b/src/mesa/drivers/dri/i965/gen6_queryobj.c > new file mode 100644 > index 0000000..28af8d7 > --- /dev/null > +++ b/src/mesa/drivers/dri/i965/gen6_queryobj.c > @@ -0,0 +1,354 @@ > +/* > + * Copyright © 2008 Intel Corporation > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the > "Software"), > + * to deal in the Software without restriction, including without > limitation > + * the rights to use, copy, modify, merge, publish, distribute, > sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice (including the > next > + * paragraph) shall be included in all copies or substantial portions of > the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT > SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > DEALINGS > + * IN THE SOFTWARE. > + * > + * Authors: > + * Eric Anholt <e...@anholt.net> > + * Kenneth Graunke <kenn...@whitecape.org> > + */ > + > +/** @file gen6_queryobj.c > + * > + * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query, > + * GL_EXT_transform_feedback, and friends) on platforms that support > + * hardware contexts (Gen6+). > + */ > +#include "main/imports.h" > + > +#include "brw_context.h" > +#include "brw_defines.h" > +#include "brw_state.h" > +#include "intel_batchbuffer.h" > +#include "intel_reg.h" > + > +/** > + * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer. > + */ > +static void > +write_timestamp(struct intel_context *intel, drm_intel_bo *query_bo, int > idx) > +{ > + /* Emit workaround flushes: */ > + if (intel->gen == 6) { > + /* The timestamp write below is a non-zero post-sync op, which on > + * Gen6 necessitates a CS stall. CS stalls need stall at scoreboard > + * set. See the comments for intel_emit_post_sync_nonzero_flush(). > + */ > + BEGIN_BATCH(4); > + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); > + OUT_BATCH(PIPE_CONTROL_CS_STALL | PIPE_CONTROL_STALL_AT_SCOREBOARD); > + OUT_BATCH(0); > + OUT_BATCH(0); > + ADVANCE_BATCH(); > + } > + > + BEGIN_BATCH(5); > + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2)); > + OUT_BATCH(PIPE_CONTROL_WRITE_TIMESTAMP); > + OUT_RELOC(query_bo, > + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, > + PIPE_CONTROL_GLOBAL_GTT_WRITE | > + idx * sizeof(uint64_t)); > + OUT_BATCH(0); > + OUT_BATCH(0); > + ADVANCE_BATCH(); > +} > + > +/** > + * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer. > + */ > +static void > +write_depth_count(struct intel_context *intel, drm_intel_bo *query_bo, > int idx) > +{ > + /* Emit Sandybridge workaround flush: */ > + if (intel->gen == 6) > + intel_emit_post_sync_nonzero_flush(intel); > + > + BEGIN_BATCH(5); > + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2)); > + OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | > + PIPE_CONTROL_WRITE_DEPTH_COUNT); > + OUT_RELOC(query_bo, > + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, > + PIPE_CONTROL_GLOBAL_GTT_WRITE | > + (idx * sizeof(uint64_t))); > + OUT_BATCH(0); > + OUT_BATCH(0); > + ADVANCE_BATCH(); > +} > + > +/** > + * Wait on the query object's BO and calculate the final result. > + */ > +static void > +gen6_queryobj_get_results(struct gl_context *ctx, > + struct brw_query_object *query) > +{ > + struct intel_context *intel = intel_context(ctx); > + > + if (query->bo == NULL) > + return; > + > + /* If the application has requested the query result, but this batch is > + * still contributing to it, flush it now so the results will be > present > + * when mapped. > + */ > + if (drm_intel_bo_references(intel->batch.bo, query->bo)) > + intel_batchbuffer_flush(intel); > + > + if (unlikely(intel->perf_debug)) { > + if (drm_intel_bo_busy(query->bo)) { > + perf_debug("Stalling on the GPU waiting for a query object.\n"); > + } > + } > + > + drm_intel_bo_map(query->bo, false); > + uint64_t *results = query->bo->virtual; > + switch (query->Base.Target) { > + case GL_TIME_ELAPSED: > + /* The query BO contains the starting and ending timestamps. > + * Subtract the two and convert to nanoseconds. > + */ > + query->Base.Result += 80 * (results[1] - results[0]); > + break; > + > + case GL_TIMESTAMP: > + /* Our timer is a clock that increments every 80ns (regardless of > + * other clock scaling in the system). The timestamp register we > can > + * read for glGetTimestamp() masks out the top 32 bits, so we do > that > + * here too to let the two counters be compared against each other. > + * > + * If we just multiplied that 32 bits of data by 80, it would roll > + * over at a non-power-of-two, so an application couldn't use > + * GL_QUERY_COUNTER_BITS to handle rollover correctly. Instead, we > + * report 36 bits and truncate at that (rolling over 5 times as > often > + * as the HW counter), and when the 32-bit counter rolls over, it > + * happens to also be at a rollover in the reported value from near > + * (1<<36) to 0. > + * > + * The low 32 bits rolls over in ~343 seconds. Our 36-bit result > + * rolls over every ~69 seconds. > + * > + * The query BO contains a single timestamp value in results[0]. > + */ > + query->Base.Result = 80 * (results[0] & 0xffffffff); > + query->Base.Result &= (1ull << 36) - 1; > + break; > + > + case GL_SAMPLES_PASSED_ARB: > + query->Base.Result += results[1] - results[0]; > + break; > + > + case GL_ANY_SAMPLES_PASSED: > + case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: > + query->Base.Result = results[0] != results[1]; > + break; > + > + case GL_PRIMITIVES_GENERATED: > + case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: > + /* We don't actually query the hardware for this value, so query->bo > + * should always be NULL and execution should never reach here. > + */ > + assert(!"Unreachable"); > + break; > + > + default: > + assert(!"Unrecognized query target in brw_queryobj_get_results()"); > + break; > + } > + drm_intel_bo_unmap(query->bo); > + > + /* Now that we've processed the data stored in the query's buffer > object, > + * we can release it. > + */ > + drm_intel_bo_unreference(query->bo); > + query->bo = NULL; > +} > + > +/** > + * Driver hook for glBeginQuery(). > + * > + * Initializes driver structures and emits any GPU commands required to > begin > + * recording data for the query. > + */ > +static void > +gen6_begin_query(struct gl_context *ctx, struct gl_query_object *q) > +{ > + struct brw_context *brw = brw_context(ctx); > + struct intel_context *intel = intel_context(ctx); > + struct brw_query_object *query = (struct brw_query_object *)q; > + > + switch (query->Base.Target) { > + case GL_TIME_ELAPSED: > + /* For timestamp queries, we record the starting time right away so > that > + * we measure the full time between BeginQuery and EndQuery. > There's > + * some debate about whether this is the right thing to do. Our > decision > + * is based on the following text from the ARB_timer_query > extension: > + * > + * "(5) Should the extension measure total time elapsed between the > full > + * completion of the BeginQuery and EndQuery commands, or just > time > + * spent in the graphics library? > + * > + * RESOLVED: This extension will measure the total time elapsed > + * between the full completion of these commands. Future > extensions > + * may implement a query to determine time elapsed at different > stages > + * of the graphics pipeline." > + * > + * We write a starting timestamp now (at index 0). At EndQuery() > time, > + * we'll write a second timestamp (at index 1), and subtract the > two to > + * obtain the time elapsed. Notably, this includes time elapsed > while > + * the system was doing other work, such as running other > applications. > + */ > + drm_intel_bo_unreference(query->bo); > + query->bo = drm_intel_bo_alloc(intel->bufmgr, "timer query", 4096, > 4096); > + write_timestamp(intel, query->bo, 0); > + break; > + > + case GL_ANY_SAMPLES_PASSED: > + case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: > + case GL_SAMPLES_PASSED_ARB: > + /* Since we're starting a new query, we need to be sure to throw > away > + * any previous occlusion query results. > + */ > + drm_intel_bo_unreference(query->bo); > + query->bo = drm_intel_bo_alloc(intel->bufmgr, "occl. query", 4096, > 4096); > + write_depth_count(intel, query->bo, 0); > + break; > + > + case GL_PRIMITIVES_GENERATED: > + /* We don't actually query the hardware for this value; we keep > track of > + * it a software counter. So just reset the counter. > + */ > + brw->sol.primitives_generated = 0; > + brw->sol.counting_primitives_generated = true; > + break; > + > + case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: > + /* We don't actually query the hardware for this value; we keep > track of > + * it a software counter. So just reset the counter. > + */ > + brw->sol.primitives_written = 0; > + brw->sol.counting_primitives_written = true; > + break; > + > + default: > + assert(!"Unrecognized query target in brw_begin_query()"); > + break; > + } > +} > + > +/** > + * Driver hook for glEndQuery(). > + * > + * Emits GPU commands to record a final query value, ending any data > capturing. > + * However, the final result isn't necessarily available until the GPU > processes > + * those commands. brw_queryobj_get_results() processes the captured > data to > + * produce the final result. > + */ > +static void > +gen6_end_query(struct gl_context *ctx, struct gl_query_object *q) > +{ > + struct brw_context *brw = brw_context(ctx); > + struct intel_context *intel = intel_context(ctx); > + struct brw_query_object *query = (struct brw_query_object *)q; > + > + switch (query->Base.Target) { > + case GL_TIME_ELAPSED: > + write_timestamp(intel, query->bo, 1); > + break; > + > + case GL_ANY_SAMPLES_PASSED: > + case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: > + case GL_SAMPLES_PASSED_ARB: > + write_depth_count(intel, query->bo, 1); > + break; > + > + case GL_PRIMITIVES_GENERATED: > + /* We don't actually query the hardware for this value; we keep > track of > + * it in a software counter. So just read the counter and store it > in > + * the query object. > + */ > + query->Base.Result = brw->sol.primitives_generated; > + brw->sol.counting_primitives_generated = false; > + break; > + > + case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: > + /* We don't actually query the hardware for this value; we keep > track of > + * it in a software counter. So just read the counter and store it > in > + * the query object. > + */ > + query->Base.Result = brw->sol.primitives_written; > + brw->sol.counting_primitives_written = false; > + break; > + > + default: > + assert(!"Unrecognized query target in brw_end_query()"); > + break; > + } > +} > + > +/** > + * The WaitQuery() driver hook. > + * > + * Wait for a query result to become available and return it. This is the > + * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname. > + */ > +static void gen6_wait_query(struct gl_context *ctx, struct > gl_query_object *q) > +{ > + struct brw_query_object *query = (struct brw_query_object *)q; > + > + gen6_queryobj_get_results(ctx, query); > + query->Base.Ready = true; > +} > + > +/** > + * The CheckQuery() driver hook. > + * > + * Checks whether a query result is ready yet. If not, flushes. > + * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE > pname. > + */ > +static void gen6_check_query(struct gl_context *ctx, struct > gl_query_object *q) > +{ > + struct intel_context *intel = intel_context(ctx); > + struct brw_query_object *query = (struct brw_query_object *)q; > + > + /* From the GL_ARB_occlusion_query spec: > + * > + * "Instead of allowing for an infinite loop, performing a > + * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result > is > + * not ready yet on the first time it is queried. This ensures > that > + * the async query will return true in finite time. > + */ > + if (query->bo && drm_intel_bo_references(intel->batch.bo, query->bo)) > + intel_batchbuffer_flush(intel); > + > + if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) { > + gen6_queryobj_get_results(ctx, query); > + query->Base.Ready = true; > + } > +} > + > +void gen6_reinit_queryobj_functions(struct dd_function_table *functions) > +{ > + functions->BeginQuery = gen6_begin_query; > + functions->EndQuery = gen6_end_query; > + functions->CheckQuery = gen6_check_query; > + functions->WaitQuery = gen6_wait_query; > +} > -- > 1.8.2.3 > >
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