Chris Forbes <chr...@ijw.co.nz> writes:

> Relaxes the validation of
>
>    OPTION ARB_precision_hint_{nicest,fastest};
>
> to allow duplicate options. The spec says that both /nicest/ and
> /fastest/ cannot be specified together, but could be interpreted
> either way for respecification of the same option.
>
> Other drivers (NVIDIA etc) accept this, and at least one Unity3D game
> expects it to succeed (Kerbal Space Program).

I think this change is well supported by the spec:

    Only one precision control option may be specified by any given 
    fragment program.  A fragment program that specifies both the
    "ARB_precision_hint_fastest" and "ARB_precision_hint_nicest" program
    options will fail to load.

with the second sentence clarifying what exactly is meant in the first.

Reviewed-by: Eric Anholt <e...@anholt.net>

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