Paul Berry <stereotype...@gmail.com> writes: > The meta path for CopyTexSubImage operates by reading the source image > to a temporary buffer using glReadPixels and then uploading it to the > texture using TexSubImage. This patch ensures that when the texture > format is MESA_FORMAT_Z32_FLOAT_X24S8, we use the proper image type > for the temporary buffer (GL_FLOAT_32_UNSIGNED_INT_24_8_REV). > > Fixes some failures with piglit tests "copyteximage > {1D,2D,CUBE,RECT,2D_ARRAY}". > --- > src/mesa/drivers/common/meta.c | 5 ++++- > 1 file changed, 4 insertions(+), 1 deletion(-) > > diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c > index ca5f5a1..637ec70 100644 > --- a/src/mesa/drivers/common/meta.c > +++ b/src/mesa/drivers/common/meta.c > @@ -3767,7 +3767,10 @@ get_temp_image_type(struct gl_context *ctx, gl_format > format) > case GL_DEPTH_COMPONENT: > return GL_UNSIGNED_INT; > case GL_DEPTH_STENCIL: > - return GL_UNSIGNED_INT_24_8; > + if (format == MESA_FORMAT_Z32_FLOAT_X24S8) > + return GL_FLOAT_32_UNSIGNED_INT_24_8_REV; > + else > + return GL_UNSIGNED_INT_24_8; > default: > _mesa_problem(ctx, "Unexpected format %d in get_temp_image_type()", > baseFormat); > -- > 1.8.3
I think the version of this patch I sent out on Thursday is better.
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