The computed fields are updated appropriately as part of the normal draw
call path due to _NEW_BUFFERS being set.
---
src/mesa/drivers/dri/i965/brw_vtbl.c | 8 --------
1 file changed, 8 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c
b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 4bf1ba9..16d1bd1 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -112,14 +112,6 @@ brw_update_draw_buffer(struct intel_context *intel)
return;
}
- /* Do this here, not core Mesa, since this function is called from
- * many places within the driver.
- */
- if (ctx->NewState & _NEW_BUFFERS) {
- /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
- _mesa_update_framebuffer(ctx);
- }
-
if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
/* this may occur when we're called by glBindFrameBuffer() during
* the process of someone setting up renderbuffers, etc.
--
1.8.3.rc0
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