On 07/03/2013 02:33 PM, Zack Rusin wrote:
----- Original Message -----
The code looks good AFAICT.  Just a few style nits below.

For both:  Reviewed-by: Brian Paul <[email protected]>

Thanks a lot for the review.


   #define DRAW_GET_IDX(_elts, _i)                   \
-   (((_i) >= draw->pt.user.eltMax) ? 0 : (_elts)[_i])
+   (((_i) >= draw->pt.user.eltMax) ? 0xffffffff : (_elts)[_i])

replace 0xffffffff with MAX_ELT_IDX?

Would you be ok with replacing all of those with UINT_MAX? Otherwise this one 
should really be MAX_INDEX_BUFFER_IDX (maximum index in the index buffer), the 
next one MAX_LOOP_IDX (max representable loop index), the following one 
MAX_FETCH_IDX (max index of a vertex to fetch, which is what the MAX_ELT_IDX 
currently represents), or we could call them all what they really are which is 
maximum unsigned's or UINT_MAX.

I didn't realize that all the occurrences of 0xffffffff were different things. I thought they were all the max vertex index.

I guess I'd vote for separate MAX_LOOP_IDX, MAX_FETCH_IDX, MAX_ELT_IDX symbols to help with code comprehension.

-Brian

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