On 07/03/2013 02:33 PM, Zack Rusin wrote:
----- Original Message -----
The code looks good AFAICT. Just a few style nits below.
For both: Reviewed-by: Brian Paul <[email protected]>
Thanks a lot for the review.
#define DRAW_GET_IDX(_elts, _i) \
- (((_i) >= draw->pt.user.eltMax) ? 0 : (_elts)[_i])
+ (((_i) >= draw->pt.user.eltMax) ? 0xffffffff : (_elts)[_i])
replace 0xffffffff with MAX_ELT_IDX?
Would you be ok with replacing all of those with UINT_MAX? Otherwise this one
should really be MAX_INDEX_BUFFER_IDX (maximum index in the index buffer), the
next one MAX_LOOP_IDX (max representable loop index), the following one
MAX_FETCH_IDX (max index of a vertex to fetch, which is what the MAX_ELT_IDX
currently represents), or we could call them all what they really are which is
maximum unsigned's or UINT_MAX.
I didn't realize that all the occurrences of 0xffffffff were different
things. I thought they were all the max vertex index.
I guess I'd vote for separate MAX_LOOP_IDX, MAX_FETCH_IDX, MAX_ELT_IDX
symbols to help with code comprehension.
-Brian
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