Ilia Mirkin <[email protected]> writes: > This fixes issues where get_rt_format would see a 0 format because the > nouveau_surface had not been properly initialized. Fixes crash on > supertuxkart startup (which still fails due to out-of-vram issues). > > Signed-off-by: Ilia Mirkin <[email protected]>
Thanks, pushed.
> src/mesa/drivers/dri/nouveau/nouveau_texture.c | 9 +++++++++
> 1 file changed, 9 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
> b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
> index da74e8f..8904389 100644
> --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
> +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
> @@ -494,6 +494,14 @@ nouveau_compressed_teximage(struct gl_context *ctx,
> GLuint dims,
> &ctx->Unpack, GL_TRUE);
> }
>
> +static GLboolean
> +nouveau_teximage_alloc(struct gl_context *ctx, struct gl_texture_image *ti)
> +{
> + nouveau_teximage(ctx, 3, ti, 0, 0, 0, NULL,
> + &ctx->DefaultPacking, GL_FALSE);
> + return GL_TRUE;
> +}
> +
> static void
> nouveau_texsubimage(struct gl_context *ctx, GLint dims,
> struct gl_texture_image *ti,
> @@ -634,6 +642,7 @@ nouveau_texture_functions_init(struct dd_function_table
> *functions)
> functions->DeleteTexture = nouveau_texture_free;
> functions->NewTextureImage = nouveau_teximage_new;
> functions->FreeTextureImageBuffer = nouveau_teximage_free;
> + functions->AllocTextureImageBuffer = nouveau_teximage_alloc;
> functions->ChooseTextureFormat = nouveau_choose_tex_format;
> functions->TexImage = nouveau_teximage_123d;
> functions->TexSubImage = nouveau_texsubimage_123d;
> --
> 1.8.1.5
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