On Mon, Oct 07, 2013 at 04:31:20PM -0700, Kenneth Graunke wrote: > Currently, all that matters is that we copy the correct number of bits, > so any format that has 32-bits of data will work fine. > > Once BLORP begins handling format conversions, the sampler will need to > correctly interpret the data. We don't need a depth format, but we do > need the right number of components and data type (FLOAT). > > For Z32F, this means using R32_FLOAT. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>
R32_FLOAT instead of R16_UNORM in the subject. -Daniel > --- > src/mesa/drivers/dri/i965/brw_blorp.cpp | 14 ++++++++------ > 1 file changed, 8 insertions(+), 6 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp > b/src/mesa/drivers/dri/i965/brw_blorp.cpp > index 46bb244..f71db4f 100644 > --- a/src/mesa/drivers/dri/i965/brw_blorp.cpp > +++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp > @@ -86,15 +86,17 @@ brw_blorp_surface_info::set(struct brw_context *brw, > this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM; > break; > case MESA_FORMAT_X8_Z24: > - case MESA_FORMAT_Z32_FLOAT: > - /* The miptree consists of 32 bits per pixel, arranged either as 24-bit > - * depth values interleaved with 8 "don't care" bits, or as 32-bit > - * floating point depth values. Since depth values don't require any > - * blending, it doesn't matter how we interpret the bit pattern as long > - * as we copy the right amount of data, so just map it as 8-bit BGRA. > + /* The miptree consists of 32 bits per pixel, arranged as 24-bit depth > + * values interleaved with 8 "don't care" bits. Since depth values > don't > + * require any blending, it doesn't matter how we interpret the bit > + * pattern as long as we copy the right amount of data, so just map it > + * as 8-bit BGRA. > */ > this->brw_surfaceformat = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; > break; > + case MESA_FORMAT_Z32_FLOAT: > + this->brw_surfaceformat = BRW_SURFACEFORMAT_R32_FLOAT; > + break; > case MESA_FORMAT_Z16: > this->brw_surfaceformat = BRW_SURFACEFORMAT_R16_UNORM; > break; > -- > 1.8.3.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev