On 10/08/2013 02:59 PM, Zack Rusin wrote:
As we're moving towards expanding the number of subpixel
bits and the width of the variables used in the computations
we need to make this code a bit more centralized.

Signed-off-by: Zack Rusin <za...@vmware.com>
---
  src/gallium/drivers/llvmpipe/lp_rast.h      |  9 +++++++++
  src/gallium/drivers/llvmpipe/lp_setup.c     | 14 +++++---------
  src/gallium/drivers/llvmpipe/lp_setup_tri.c |  2 +-
  3 files changed, 15 insertions(+), 10 deletions(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h 
b/src/gallium/drivers/llvmpipe/lp_rast.h
index c57f2ea..43c598d 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast.h
@@ -46,9 +46,18 @@ struct lp_scene;
  struct lp_fence;
  struct cmd_bin;

+#define FIXED_TYPE_WIDTH 32
  /** For sub-pixel positioning */
  #define FIXED_ORDER 4
  #define FIXED_ONE (1<<FIXED_ORDER)
+/** Maximum length of an edge in a primitive in pixels.
+ *  If the framebuffer is large we have to think about fixed-point
+ *  integer overflow. Coordinates need ((FIXED_TYPE_WIDTH/2) - 1) bits
+ *  to be able to fit product of two such coordinates inside
+ *  FIXED_TYPE_WIDTH, any larger and we could overflow a
+ *  FIXED_TYPE_WIDTH_-bit int.
+ */
+#define MAX_FIXED_LENGTH (1 << (((FIXED_TYPE_WIDTH/2) - 1) - FIXED_ORDER))

  /* Rasterizer output size going to jit fs, width/height */
  #define LP_RASTER_BLOCK_SIZE 4
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c 
b/src/gallium/drivers/llvmpipe/lp_setup.c
index c8199b4..9b277d3 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -1007,16 +1007,12 @@ try_update_scene_state( struct lp_setup_context *setup )
                                           &setup->draw_regions[i]);
           }
        }
-      /* If the framebuffer is large we have to think about fixed-point
-       * integer overflow.  For 2K by 2K images, coordinates need 15 bits
-       * (2^11 + 4 subpixel bits).  The product of two such numbers would
-       * use 30 bits.  Any larger and we could overflow a 32-bit int.
-       *
-       * To cope with this problem we check if triangles are large and
-       * subdivide them if needed.
+      /*
+       * Subdivide triangles if the framebuffer is larger than the
+       * MAX_FIXED_LENGTH.
         */
-      setup->subdivide_large_triangles = (setup->fb.width > 2048 ||
-                                          setup->fb.height > 2048);
+      setup->subdivide_large_triangles = (setup->fb.width > MAX_FIXED_LENGTH ||
+                                          setup->fb.height > MAX_FIXED_LENGTH);
     }

     setup->dirty = 0;
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c 
b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
index 051ffa0..9cc81e9 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c
@@ -988,7 +988,7 @@ check_subdivide_triangle(struct lp_setup_context *setup,
                           const float (*v2)[4],
                           triangle_func_t tri)
  {
-   const float maxLen = 2048.0f;  /* longest permissible edge, in pixels */
+   const float maxLen = MAX_FIXED_LENGTH;  /* longest permissible edge, in 
pixels */

To avoid a lame MSVC warning, I think that line needs a cast:

const float maxLen = (float) MAX_FIXED_LENGTH; /* longest permissible edge, in pixels */


     float dx10, dy10, len10;
     float dx21, dy21, len21;
     float dx02, dy02, len02;


Reviewed-by: Brian Paul <bri...@vmware.com>

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