Yes; fortunately we don't have to support offset and shadow together on them.
On Fri, Oct 11, 2013 at 10:13 AM, Eric Anholt <e...@anholt.net> wrote: > Chris Forbes <chr...@ijw.co.nz> writes: > >> The 1D array case doesn't actually exist -- there is no 1D texture >> support for gather. >> >> For 2D arrays, the array index lands in the `r` slot of the message. > > I guess cube arrays are the hard one. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev