Yes; fortunately we don't have to support offset and shadow together on them.

On Fri, Oct 11, 2013 at 10:13 AM, Eric Anholt <e...@anholt.net> wrote:
> Chris Forbes <chr...@ijw.co.nz> writes:
>
>> The 1D array case doesn't actually exist -- there is no 1D texture
>> support for gather.
>>
>> For 2D arrays, the array index lands in the `r` slot of the message.
>
> I guess cube arrays are the hard one.
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