https://bugs.freedesktop.org/show_bug.cgi?id=70359
--- Comment #1 from Roland Scheidegger <[email protected]> --- The test isn't really valid. Note that passing it before was just an "accident" as the test verifies that results using implicit and explicit gradients for cube maps are the same, and the driver _ignored_ the explicit gradients before, hence the result obviously was always the same. However, there is no requirement that the result is really the same for implicit and explicit gradients (in fact with d3d10 the api would require explicit gradients be treated per-pixel, whereas sharing of implicit gradients in a 2x2 quad is allowed). That said, if you set GALLIVM_DEBUG to include no_quad_rho and no_rho_approx env vars in a debug build the result should be the same currently for llvmpipe, and it looks like it isn't so I guess there is a bug somewhere. I'll look into that but even fixing it I would not expect the test to pass without these env vars. -- You are receiving this mail because: You are the assignee for the bug.
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