I would still need to build Mesa with X so that libGL is built though, correct?
On Mon, Oct 21, 2013 at 2:03 PM, Erik Faye-Lund <[email protected]> wrote: > On Mon, Oct 21, 2013 at 4:05 PM, Chris Healy <[email protected]> wrote: > > I have a headless platform I need OpenGL to work on that does not have X. > > It is x86 with Intel HD 4000 graphics. > > > > Ultimately, I'm just wanting to use OpenGL to render to memory for > encoding > > to H.264 and streaming. > > > > I'm trying to build Mesa for this platform without X and cannot get it to > > build libGL.so. > > > > What am I missing here? Is it not possible to use OpenGL without X? I > was > > hoping I could use OpenGL with EGL for testing purposes. > > If you build mesa with GBM support, you should be able to render without X. >
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